Subject:
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Re: Dreadnaught 2002
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Newsgroups:
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lugnet.build.military
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Date:
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Mon, 27 Jan 2003 23:02:29 GMT
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Viewed:
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1122 times
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In lugnet.build.military, Lindsay Frederick Braun writes:
> In lugnet.build.military, Joe Comeau writes:
> > NELUG hosted a BrikWars game the other weekend. It was a superheroes themed
> > game and I was lucky enough to be the one who created all the villains.
> > Dreadnaught 2002 (twenty-oh-two) is a next generation weapons platform
> > designed to destroy the heroes' fair city.
> >
> > You can check out the story at:
> > http://home.earthlink.net/~joecomeau/villains/dreadnaught2002.htm
> >
> > You can see additional pics at:
> > http://www.brickshelf.com/gallery/JoeC/SuperBeings/dreadnaught2002-01.jpg
> > http://www.brickshelf.com/gallery/JoeC/SuperBeings/dreadnaught2002-02.jpg
> > http://www.brickshelf.com/gallery/JoeC/SuperBeings/dreadnaught2002-03.jpg
> > http://www.brickshelf.com/gallery/JoeC/SuperBeings/dreadnaught2002-04.jpg
> > http://www.brickshelf.com/gallery/JoeC/SuperBeings/dreadnaught2002-05.jpg
>
> Joe-
>
> I'd been wondering who had the singular joy of creating that demented
> "Hall of Doom on a buzzsaw" (think "Superfriends")--was the Vader helm
> a part of the original plan, or did it just sort of get popped on top
> of it?
>
> And, well, how much mayhem did it cause? (Does the "claw ring" blade
> actually spin?)
>
> best
>
> LFB
Hey there, Lindsay. Yes, the "Hyper Saw" actually spins...there's a micro
motor under the hood. I figured if BrikWars makes you take up space for a
propulsion system, it might as well do something. Besides, it's kinda cool
to watch.
As for the design, it was the helmet that inspired me to begin with. The
hyper saw came next with a motor configuration that let me attach the helmet
on top of it. The hardest thing was figuring out how to stick weapons on
the thing...although none of the pictures show it, the cannons can actually
tilt up, down,left and right.
Unfortunately, on the mayhem scale, it didn't even rate. The game ended
before D2002 could make an appearance. But fear not, D2002 will terrorize a
game in the future. And, as a teaser, the city did not go unscathed
(writeup forthcoming).
- Joe
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Message is in Reply To:
| | Re: Dreadnaught 2002
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| (...) I'd been wondering who had the singular joy of creating that demented "Hall of Doom on a buzzsaw" (think "Superfriends")--was the Vader helm a part of the original plan, or did it just sort of get popped on top of it? And, well, how much (...) (22 years ago, 27-Jan-03, to lugnet.build.military)
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