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 Building / Military / *2418 (-10)
  Re: Rhino Armored Vehicles
 
(...) Is there a need to prefer one over the other? There are so many camos in the real world and the more represented the better. Tim (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
(...) The newish Mythical Creatures Creator set has been great for accumulating green and dark green parts. Thanks for your kind words on the camo, I still can't quite decide if I prefer the green/dark green/old dark grey camo or the green/dark (...) (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
(...) Well, they are clearly map tiles, so that would have been the logical conclusion for me to make. However, big dynamic displays like that are useful or at least conceptually popular in that sort of application. The idea is to integrate data (...) (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
Jim, (...) My bad - those are meant to be maps hanging on the wall, but if they look like "digital maps so to speak" that's cool too! (...) Something like that, yes! (...) I just took these: (URL) a very simple system, think of it as a tracked (...) (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
(...) -snip- (...) I'm not sure why your folder isn't public yet. The deep links link directly to the file name. Here's how I got to the deep links: 1) I went to one of your public folders, (URL) Rhino Brawler> for example. 2) I clicked on one of (...) (18 years ago, 13-Feb-07, to lugnet.build.military, FTX)
 
  Re: Rhino Armored Vehicles
 
Mladen, (...) Hehe... (...) It uses the long curved slopes, which I think gives it a smoother look. (...) Thanks! (...) Cool, maybe I'll tinker with it. (...) Thanks! I was thinking maybe adding some kind of equipment bundled up onthe back like some (...) (18 years ago, 13-Feb-07, to lugnet.build.military, FTX)
 
  Re: Rhino Armored Vehicles
 
(...) their own terminal but their functions are united by the overhead display that fuses the intelligence they're processing. And naturally, there is a commanding officer to look over their shoulders as they work. The modular concept is neat. Any (...) (18 years ago, 13-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
(...) You had me at "vicious-looking eyes". ;-) (...) Yeah, modular military vehicles really lend themselves to LEGO rendition. (...) This IFV has a sleeker front-end compared to your earlier ones. Or maybe it's those wider tracks, which give it (...) (18 years ago, 13-Feb-07, to lugnet.build.military, FTX)
 
  Re: Rhino Armored Vehicles
 
(...) Yeah maybe some snoke chargers, communications arrays and that sort of thing. The outside just looks a little barren to me (and I'm not exactly a lover of excessive greebling). (...) First tries of things are allowed to be a little weaker :) (...) (18 years ago, 13-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
Ted, Thanks for posting those, I know I've seen them before, but while I almost wish I could say that naming my MOC the Rhino was a subtle nod to Warhammer, the Warhammer Rhino had slipped my mind. I'd like to do something more spacey some time, and (...) (18 years ago, 13-Feb-07, to lugnet.build.military, FTX)


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