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 Building / Mecha / 6644
6643  |  6645
Subject: 
Re: Shocktrooper - version 3.0
Newsgroups: 
lugnet.build.mecha, lugnet.space, lugnet.technic.bionicle
Date: 
Mon, 20 May 2002 06:23:19 GMT
Viewed: 
4341 times
  
In lugnet.build.mecha, Dave Johann writes:
> In lugnet.build.mecha, Andrew Todd Amacher writes:
> > Check out the upgrade:
> > 
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=17362
> > 
> > LMYWYT,
> > Todd
> 
> Hey there, Todd! v3.0 might be the best redesign of a MOC I've seen in some
> time, though I've got the same problem as Chris-fuzzypicitis.

Yeah, sorry about that. The resolution of my JamCam isn't so good. I went
back and re-edited the pics some- I couldn't do much about the detail, but I
did work the graininess out them.

I love the
> inclusion of the Bohrok parts into this design, espacially the torso parts. It
> adds a level of detail around the 'head' of the shocktrooper that is visually
> appealing. It just draws you in and makes you realize that you don't want to
> mess with this MOC.

Thanks. I think those torso parts are among the most versatile elements
Bionicle line. I'd bank on them appearing in future non-Bionicle Technic
sets. I feel that they meshed well with the curved lift-arm elements in this
design.


> 
> Great job, as always!
> 
> -Dave

Later,
Todd



Message is in Reply To:
  Re: Shocktrooper - version 3.0
 
(...) Hey there, Todd! v3.0 might be the best redesign of a MOC I've seen in some time, though I've got the same problem as Chris-fuzzypicitis. I love the inclusion of the Bohrok parts into this design, espacially the torso parts. It adds a level of (...) (24 years ago, 19-May-02, to lugnet.build.mecha, lugnet.space, lugnet.technic.bionicle)

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