Subject:
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Re: More Gundam 06 pics
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Newsgroups:
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lugnet.build.mecha
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Date:
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Wed, 27 Mar 2002 01:57:32 GMT
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Viewed:
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332 times
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In lugnet.build.mecha, Brian Cooper writes:
> Armor removed from one side for a skeletal cutaway:
> http://members.aol.com/_ht_a/infradread/Lego/MS/Cut06.JPG
Hey, I was checking out that pic of the hip (with armor removed), and I noticed
shock absorbers attached to the technic turntable. Is that to help eliminate
some of the slop in the swing out motion of the leg?
Just out of curiosity, how do you deal with the worm gear slop? I find that
throwbot gearboxes eliminate most of the primary slop (due to the worm gear
sliding on the axle) but not all of it. If I'm making a gearbox using technic
triangles, I can eliminate all of the primary slop by cutting a "rib" off of a
technic corrugated tube and and placing it in the space in which the gear would
slide.
But if I'm making a gearbox using those half width liftarms, I can't do that.
Plus secondary slop is bad, too (8 tooth gear wiggling in between worm gear
teeth). Is that what you're using the shock absorbers for?
Chris
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Message has 1 Reply: | | Re: More Gundam 06 pics
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| (...) In earlier designs I had worm gears controlling the outward leg movement but I found them to be unnecessary. Instead the shock absorber pushes the leg out until a tire bump stop at the top hits the hip frame. The vertical force of the mecha's (...) (23 years ago, 27-Mar-02, to lugnet.build.mecha)
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Message is in Reply To:
| | More Gundam 06 pics
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| An action pose (It isn't actually holding up the gun, the arm is strong enough, but the fingers aren't) (URL) access cockpit: (URL) removed from one side for a skeletal cutaway: (URL) MS team style back rack for cargo pod. Four arms fold out. Top of (...) (23 years ago, 25-Mar-02, to lugnet.build.mecha)
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