Subject:
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Re: Yes, a good week for mecha
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Newsgroups:
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lugnet.build.mecha
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Date:
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Mon, 25 Mar 2002 02:41:48 GMT
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Viewed:
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621 times
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In lugnet.build.mecha, Christopher Snead writes:
> It's interesting to see your progression as time has gone on...
> I remember seeing your first two gundams in the "Cool Lego Site of the Week"
> and thinging "those are absolutely perfect!" It would have been difficult to
> believe that you could have refined the designs as much as you have.
I think there may be no limit to the level of refinement in lego model design
one can attain. That's sort of a scary concept, isn't it, but we see that
in many other areas of technology, computers, cars... "any sufficiently
advanced technology is indistinguishable from magic".
> The feet are really impressive, how you matched the slopes to make a more >solid red border.
Yep, limitless design refinement at work.
> Wow - only fifteen worm gears? I would have thought that there were more
> (especially after having seen your joint tech section).
(1 Ankle, 1 Knee, 1 Hip, 1 Wrist, 1 Elbow, 3 Shoulder) x 2 + 1 waist
Oops, miscounted, 17.
> I'm curious, have your gundams been increasing in the range of articulation as
> time has progressed? I remember you mentioning that for your first two mecha,
> the arms, etc. only moved so far out; have you been able to improve on that?
> Any chance we can get some action poses?
Yes, the use of technic turntables on the hips and shoulders increased the
motion range over my earlier designs, though a lot of that range will
give unbalanced poses (the action happens when the massive gundam keels over).
> Well, I'll be a little sad to see the new gundams end, but I'm very much
> looking forward to seeing what new themes (and stories) you have in store for
> us. Will you build at the same scale?
I still have to do a satisfactory rebuild of 01, the red gundam, into 05.
As for the subsequent giant robots, they will be a bit bigger with new
technology.
"K"
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Message is in Reply To:
![](/news/x.gif) | | Re: Yes, a good week for mecha
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| (...) It's interesting to see your progression as time has gone on... I remember seeing your first two gundams in the "Cool Lego Site of the Week" and thinging "those are absolutely perfect!" It would have been difficult to believe that you could (...) (22 years ago, 24-Mar-02, to lugnet.build.mecha)
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14 Messages in This Thread: ![Yes, a good week for mecha -Brian Cooper (23-Mar-02 to lugnet.build.mecha)](/news/x.gif) ![](/news/246.gif) ![Re: Yes, a good week for mecha -David Rabadan (23-Mar-02 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Yes, a good week for mecha -Eric Sophie (23-Mar-02 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: Yes, a good week for mecha -Brian Cooper (25-Mar-02 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Yes, a good week for mecha -Mark Rideout (23-Mar-02 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: Yes, a good week for mecha -Brian Cooper (25-Mar-02 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Yes, a good week for mecha -Aiyaz Hussain (24-Mar-02 to lugnet.build.mecha)](/news/x.gif) ![](/news/246.gif) ![Re: Yes, a good week for mecha -Tobbe Arnesson (24-Mar-02 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Yes, a good week for mecha -Brian Cooper (25-Mar-02 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Yes, a good week for mecha -Borislav Marinov (24-Mar-02 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: Yes, a good week for mecha -Brian Cooper (25-Mar-02 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Yes, a good week for mecha -Tobbe Arnesson (24-Mar-02 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Yes, a good week for mecha -Christopher Snead (24-Mar-02 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif)
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