To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / 5423
    Re: My top 10 —Andrew Todd Amacher
   (...) What Jacob has expressed in a single post is no different than what many of us have done throughout the course of several posts. Those of us who are longtime participants in this forum should have pretty good idea of where we stand as mecha (...) (23 years ago, 13-Jan-02, to lugnet.build.mecha)
   
        Mecha Joint Tech —Dave Johann
   In lugnet.build.mecha, Andrew Todd Amacher writes: <Big Snip> (...) My initial designs were based heavily on Colin's leg designs using friction pins for joint tech. While these designs were successful for me initally, they soon became a stepping (...) (23 years ago, 13-Jan-02, to lugnet.build.mecha)
   
        Re: Mecha Joint Tech —Andrew Todd Amacher
   (...) Good point. They are too weak not be doubled up in large mecha and that technique limits the flexability- especially in the arms. (...) Plus , they're rather costly to acquire. Furthermore,(and I hope Brian Cooper takes no offense to this (...) (23 years ago, 15-Jan-02, to lugnet.build.mecha, lugnet.lego.direct)
   
        Re: Mecha Joint Tech —Brian Cooper
     (...) Yes but they're scale models, not toys. (I have to keep reminding myself of this ;-) Actually once you go with gears, a non-geared joint just isn't as much fun, not as realistic, though technically a real mecha wouldn't use gears, more like (...) (23 years ago, 15-Jan-02, to lugnet.build.mecha, lugnet.lego.direct)
    
         Re: Mecha Joint Tech —Dave Johann
      (...) Huh? ;) -Dave (23 years ago, 16-Jan-02, to lugnet.build.mecha, lugnet.lego.direct)
    
         Re: Mecha Joint Tech —Christopher Snead
     (...) Well, this maybe true... But actually, I have spent a lot of time building models that "feel" like toys; not so much because I'm going to play with them, but because someone else is undoubtedly going to try and move the joints the "natural" (...) (23 years ago, 16-Jan-02, to lugnet.build.mecha, lugnet.lego.direct)
   
        Re: Mecha Joint Tech —Richard Marchetti
     (...) Something they should (and probably won't) release immediately is an accessory pack of just the hinges with friction pins on either end -- no arm lengths! They probably can't do anything smaller than the 2x2x2 socket element based on the (...) (23 years ago, 15-Jan-02, to lugnet.build.mecha, lugnet.lego.direct)
   
        Re: Mecha Joint Tech —Christopher Snead
   (...) <snip> (...) Yes, I have been playing with those for about a week now. In some ways, I am very pleased by the design of these new click elements; in other ways, I am as frustrated by them as I was with the throwbot ball sockets. perhaps a 1x2 (...) (23 years ago, 16-Jan-02, to lugnet.build.mecha, lugnet.lego.direct)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR