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 Building / Mecha / 4827
4826  |  4828
Subject: 
Torso Action
Newsgroups: 
lugnet.build.mecha
Date: 
Sat, 24 Nov 2001 07:50:11 GMT
Viewed: 
229 times
  
I like this concept, of course natural like a spine, having a pivot
mechanism in the hips or base of the spine really helps with the way a Mech
stands.

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=81313

Give it a try.

Here's a lil' somethin' new I'm working on.

GG Mech:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86406
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86407
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86408
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86409
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86410
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86411
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86412
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86413
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86414
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86415
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86416


http://www.brickshelf.com/cgi-bin/gallery.cgi?i=86405

Eric
www.mylegomaster.com



Message has 3 Replies:
  Re: Torso Action
 
(...) That is very cool, very innovative, (...) I probably should on my next mecha, since it will be to scale with that design, I'll just have to figure out some sort of armour plating that shifts with it, shouldn't be *too* hard, :-) (...) (...) (23 years ago, 24-Nov-01, to lugnet.build.mecha)
  Re: Torso Action
 
Wow! Very cool Eric. Applying this system to a larger scaled mecha is ambitious. Good for you, and good luck with GG Mech! ;-) (...) (23 years ago, 24-Nov-01, to lugnet.build.mecha)
  Re: Torso Action
 
I really like that spine idea. I know Chris was thinking of making some sort of spine as well. I remember you talking about making a mecha with a sort of pendelum action for the torso...couterbalance type concept. Though the LBB doesn't use that (...) (23 years ago, 24-Nov-01, to lugnet.build.mecha)

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