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 Building / Mecha / 4653
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Subject: 
Re: marsbase update...
Newsgroups: 
lugnet.build.mecha
Date: 
Sun, 28 Oct 2001 16:48:57 GMT
Viewed: 
238 times
  
In lugnet.build.mecha, Ben Vaughan writes:
Well, looks like it's time for the six month update. 8)
Some of you may have seen a small pic of this posted to brickshelf a while
ago.  Then again, maybe not.  8)

Yup, me has been a waitin!

While not as artistic or fanciful as a lot of the really great mecha popping
up here lately, I am pretty pleased with the amount of flexibility it has
without massive use of ball and socket pieces.  I seem to like the challenge
of using them as little as possible.  In this case, the model uses ball and
socket joints in the hips alone.

Bows in drooling admiration of your amazing mecha building skills. :-)

Ben,

this is an amazing model, everything is so detailed, and believable,
everything on there seems like something you would see on a real mecha, not
that others mecha don't, but this amazing. :-)

I looooove your descriptions, wow, so detailed, you can tell that every part
of this mecha was throughly thought through before being used,

The whole jet pack area in the rear is too cool, so much detail, I love the
sensor masts protruding from the rear, very neat.

Awesome ankle joint! Wow! that is such a cool idea!

The pad idea for the bottom of the feet is way cool, the weapons are awesome
too,

Great job, I look forward to seeing more of your "worthy of everything" mecha.

-Geordan-


Lastly, a short note about the images themselves.  This model was prototyped
on my desk, but built in MLCad, then parts were inlined to the primitive
level and converted to Lightwave.  Once in LW, the parts were assembled into
a hierarchy, posed and rendered.  I mention this because LW will show ALL
the polys and lines used to create individual parts, so you'll see some
extra lines, etc.  Not really a way around that with out spending a HUGE
amount of time fiddling with polys.  In a model with 300K+ polys, I'm not
going to take time.  Especially considering how long it takes me to crank
out models anyway.  However, I do think I'm going to try to redo the other
models like this.  I like the illustrated look.  I could get it in POV-Ray,
but LW is a lot easier to pose models with.  8)

I'm hoping to post the .dat file in a few days after I get it cleaned up.
Who knows, I might even make graphical instrucions. (gasp! 8) )

Sweet!

Sooooo...here it is.  The Copperhead.
http://www.marsbase.com/display.asp?subject=Copperhead

LMKWYT!  8)

Ben
---

Ben Vaughan
buster@marsbase.com
http://www.marsbase.com



Message is in Reply To:
  marsbase update...
 
Well, looks like it's time for the six month update. 8) Some of you may have seen a small pic of this posted to brickshelf a while ago. Then again, maybe not. 8) While not as artistic or fanciful as a lot of the really great mecha popping up here (...) (23 years ago, 28-Oct-01, to lugnet.build.mecha)

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