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 Building / Mecha / 3980
  New units for Terran Security Force and Beltworlds Alliance
 
Introducing latest technology...the BA-130 Zweihander: (URL) the AA-6 Kama: (URL) soon, two new fighters, three new ground units (wheeled and hover) Take care! __ __ __ __ __ __ | |_| |_| |_| | | |_| | | | Brick Engineer | | | Colin R Gutierrez | __ (...) (23 years ago, 24-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
The weapon modules rule! awesome awesome awwesome, did I mention...awesome! The rail gun is the best, it looks sweet, can anyone in the know please explain what rail guns shoot and how they fire? I used two huge ones in my sixlegged mech, but only (...) (23 years ago, 24-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
(...) though) Railguns work, basically, by shooting metallic "slugs", via electromagnets, at extremely high speeds. Think of two rails, now imagine that the two rails have electromagnets mounted on them. Now imagine a piece of metal being attracted (...) (23 years ago, 24-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
Neat-o! Mechs with classic vehicle windshields! Yep I like that! Your smaller style Mecha are like a power suit type design, vey cool. Keep em' comming! Your site has always been one of my favorites. Thanks Good luck and good job..... Eric (...) (23 years ago, 24-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
(...) Colin, your MOCs were what inspired me to build my Enforcer last year and get involved with LUGNet. Anyway, I like how your new mecha have a unified look, and the backstory support the look with interesting ideas about different manufacturers. (...) (23 years ago, 24-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
(...) Thanks, I get get it now, I knew it had something to do with electromagnets but didn't know what they did. I wonder if you could make one of these out of lego that actually worked. It might, the bullet would be a magnet, with two magnets at (...) (23 years ago, 24-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
i like 'em i especially like mecha w/out heads, they look too much like people, i prefer the kind like yours with the mechwarrior style of the windshield in the body area -p (...) (23 years ago, 25-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
Thanks, glad you like them!!! In answer to your questions... (...) They use electromagnetic fields to propell a projectile at high speeds. I've been meaning to put up a tech page on my site, just haven't gotten to it yet. (...) Nope, the FAW- and (...) (23 years ago, 26-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  How Railguns Actually Work...
 
Arrgh. I guess I better clear this up for everybody now. Allow the classic underachiever to explain... Gauss guns [in general] propell a projectile by electromagnetism. There are two main types: Coil guns and rail guns. Coil guns actually have (...) (23 years ago, 26-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
(...) Thanks...(insert needle in head...FWWWSSS...SSS...air hisses out...there, back to normal size!) :] (...) Thankee, I always like to have a story to tie everything together. I especially like the idea of tight continuity, that's why I loved the (...) (23 years ago, 26-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: How Railguns Actually Work...
 
(...) big-o snippage, Yup, I get it (for the second time) Thanks -Geordan- (23 years ago, 26-Aug-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New units for Terran Security Force and Beltworlds Alliance
 
(...) Later, Todd Amacher SILICON PSYCHE (URL) (23 years ago, 28-Aug-01, to lugnet.build.mecha, lugnet.space)

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