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Hi, well some weeks ago I promised that I'd begin a project of developing a
Mech incorporating the RCX unit, some motors and sensors.
Here is my very first attempt at a minifig scale Mech:
http://www.brickshelf.com/cgi-bin/gallery.cgi?m=brickfield
The RCX is programmed using MacNQC and at this stage only utilises one motor
for the motion (non COG [centre of gravity]), one Micro Motor to rotate the
upper body (head), and two lights at front for effect only.
The actual bi-ped mechanism is based on that designed by Joe Nagata (Thanks
Joe!) in his Idea book.
At this stage it is:
a) too heavy (strain on single motor)
b) too weak (falls apart from shaking motion)
c) not agile (only operates on flat surface)
d) top too heavy - micro motor is under strain to turn/rotate upper body due
to weight and weakness of single point holding it up.
but Hey! it works.
What to do next?
a) add touch sensors
b) add light sensor to upper body (head).
c) add sound generator unit.
d) perhaps utilise pneumatics?
So, what do you think? Suggestions, criticisms?
I know it's early days yet - but if there's anyone at LEGO that see's this
and wants to offer me a job just drop me a line :-) (doesn't hurt to ask!)
Kind Regards,
Ed Cox.
ecox@bigpond.net.au
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Message has 2 Replies: | | Re: As promised - Mecha using RCX with MacNQC - Draft 1.
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| (...) I like the design, but as with most RCX-based walkers, it looks, well, 'clunky'. I realize this can't be helped considering the nature of what it is you are working with. I, too, have been working on a walker of this nature and have met with (...) (23 years ago, 11-Aug-01, to lugnet.build.mecha, lugnet.loc.au, lugnet.robotics.rcx)
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