To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / 309
308  |  310
Subject: 
Re: CAD images of the MBV-60-A Silhouette
Newsgroups: 
lugnet.build.mecha
Date: 
Sat, 18 Mar 2000 02:32:10 GMT
Viewed: 
4260 times
  
I think you can understand my disappointment, but at the same time I can
understand wanting to keep the unique look.

Thanks.

--
Ben Vaughan
ben@marsbase.com
http://www.marsbase.com


"David Thomas Jr." <davejr@thomas-superwheel.com> wrote in message
news:38D2B632.5F8D0952@thomas-superwheel.com...
> Ben,
> 
> I do plan to do some windows wallpaper backgrounds for downloading off
> my site, and undoubtedly there will be some larger images of the models
> when I do.
> 
> As for answers to your other questions, 3dsMax would make a lot of the
> stuff that I did easier, I just happen to have the older version at home
> (I have Max on my work PC, but my home PC needs some upgrading before it
> will run Max with any efficiency).  There's no reason you can't use Max
> to do the same thing that I did.
> 
> Except, I want to keep this rendering look unique to my site, at least
> for now.  If it was a case of this being the only method of rendering
> lego, I'd divulge all my secrets, but I did quite a lot of work with
> building a 3d studio lego database from the ground up (still largely
> incomplete of course), and I've done A LOT of trial and error to get the
> look the way I want it.  Call it ego, or whatever, but I don't want to
> give away my secrets just yet.
> 
> I know that kind of goes against the nature of lego cad in general, in
> that it's always been a very communal process, with everyone sharing
> their ideas and efforts.  But here I've got a way to make my website,
> and my models stand out from the rest of the web, and call me selfish,
> but I want to keep that for the time being.
> 
> I've still got some ideas that I want to try.  One is to use snapshots
> of game screens (out of 1st person sci-fi games like Quake) to give my
> mechs a cool background.  The trick will be drawing in shadows to make
> the robot seem to actually be in the scene.  I don't know how well it
> will work, but I'm going to give it a try one of these days.
> 
> Also, I've got to figure out a way to improve the image quality.  I had
> to make a choice between jpg or gif, and neither was ideal.  The
> original rendered image is much nicer than the jpgs I posted, with a
> smoothly gradated background, and better defined lines, without the
> nasty color bleeding that shows up in a compressed file.  I'm going to
> try rendering directly to a jpg file and see if that's any better (as
> opposed to rendering to another image type and converting later).
> 
> Sorry not to be more helpful, and I do still intend to feature your
> Kodiak and Ronin on my site (assuming your still OK with that).
> 
> P.S., I loved your pictorial account of the battle at Tremor VIII, very
> cool!
> 
> -Dave Jr.



Message is in Reply To:
  Re: CAD images of the MBV-60-A Silhouette
 
Ben, I do plan to do some windows wallpaper backgrounds for downloading off my site, and undoubtedly there will be some larger images of the models when I do. As for answers to your other questions, 3dsMax would make a lot of the stuff that I did (...) (27 years ago, 17-Mar-00, to lugnet.build.mecha)

7 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR