Subject:
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Re: CAD images of the MBV-60-A Silhouette
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Newsgroups:
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lugnet.build.mecha
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Date:
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Sat, 18 Mar 2000 02:32:10 GMT
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Viewed:
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1466 times
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I think you can understand my disappointment, but at the same time I can
understand wanting to keep the unique look.
Thanks.
--
Ben Vaughan
ben@marsbase.com
http://www.marsbase.com
"David Thomas Jr." <davejr@thomas-superwheel.com> wrote in message
news:38D2B632.5F8D0952@thomas-superwheel.com...
> Ben,
>
> I do plan to do some windows wallpaper backgrounds for downloading off
> my site, and undoubtedly there will be some larger images of the models
> when I do.
>
> As for answers to your other questions, 3dsMax would make a lot of the
> stuff that I did easier, I just happen to have the older version at home
> (I have Max on my work PC, but my home PC needs some upgrading before it
> will run Max with any efficiency). There's no reason you can't use Max
> to do the same thing that I did.
>
> Except, I want to keep this rendering look unique to my site, at least
> for now. If it was a case of this being the only method of rendering
> lego, I'd divulge all my secrets, but I did quite a lot of work with
> building a 3d studio lego database from the ground up (still largely
> incomplete of course), and I've done A LOT of trial and error to get the
> look the way I want it. Call it ego, or whatever, but I don't want to
> give away my secrets just yet.
>
> I know that kind of goes against the nature of lego cad in general, in
> that it's always been a very communal process, with everyone sharing
> their ideas and efforts. But here I've got a way to make my website,
> and my models stand out from the rest of the web, and call me selfish,
> but I want to keep that for the time being.
>
> I've still got some ideas that I want to try. One is to use snapshots
> of game screens (out of 1st person sci-fi games like Quake) to give my
> mechs a cool background. The trick will be drawing in shadows to make
> the robot seem to actually be in the scene. I don't know how well it
> will work, but I'm going to give it a try one of these days.
>
> Also, I've got to figure out a way to improve the image quality. I had
> to make a choice between jpg or gif, and neither was ideal. The
> original rendered image is much nicer than the jpgs I posted, with a
> smoothly gradated background, and better defined lines, without the
> nasty color bleeding that shows up in a compressed file. I'm going to
> try rendering directly to a jpg file and see if that's any better (as
> opposed to rendering to another image type and converting later).
>
> Sorry not to be more helpful, and I do still intend to feature your
> Kodiak and Ronin on my site (assuming your still OK with that).
>
> P.S., I loved your pictorial account of the battle at Tremor VIII, very
> cool!
>
> -Dave Jr.
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Message is in Reply To:
| | Re: CAD images of the MBV-60-A Silhouette
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| Ben, I do plan to do some windows wallpaper backgrounds for downloading off my site, and undoubtedly there will be some larger images of the models when I do. As for answers to your other questions, 3dsMax would make a lot of the stuff that I did (...) (25 years ago, 17-Mar-00, to lugnet.build.mecha)
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