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 Building / Mecha / 1930
    Re: Site Update (mecha!) —Mladen Pejic
   Thanks Kyle! Actually the mecha is quite stable on most, non-slick surfaces such as carpet, paper, and etc. However it does begin to slip and fall on very slick surfaces, such as a kitchen table. (...) (24 years ago, 29-Dec-00, to lugnet.build.mecha, lugnet.space)
   
        Re: Site Update (mecha!) —Dave Schuler
   (...) leg/foot design of this mecha in particular; how well would those small feet do at full-scale on real terrain? For the probable weight of such a vehicle they seem likely to pierce the ground--is this a factor to consider in design? I don't (...) (24 years ago, 29-Dec-00, to lugnet.build.mecha)
   
        Re: Site Update (mecha!) —Mladen Pejic
   Thanks Dave! Yes the feet are meant to pierce the ground, this way the mecha is more stable when firing shells from the rail gun. Right now, when I place the mecha on a carpet it sinks in only 1 cm, but off course carpet and real-world terrain are (...) (24 years ago, 29-Dec-00, to lugnet.build.mecha)
   
        Re: Site Update (mecha!) —Dave Schuler
     (...) Ah! That makes sense. I guess it wouldn't be too safe to fire your gun if every time you did it you rolled backward like tumbleweed. You might be in trouble for desert or beach combat, though! 8^) Dave! (24 years ago, 29-Dec-00, to lugnet.build.mecha)
    
         Re: Site Update (mecha!) —Mladen Pejic
     Yeah, you're right about the desert/beach combat, oh well... (...) (24 years ago, 29-Dec-00, to lugnet.build.mecha)
   
        Re: Site Update (mecha!) —Jason Ellis
   Very nice job you've done there Mladen. Actually nice doesn't do it justice, maybe awsome, but that doesn't quite hfit the bill either. Well anyway you've done a great job with this one. In regards to the feet piercing the ground for firing (...) (24 years ago, 29-Dec-00, to lugnet.build.mecha)
   
        Re: Site Update (mecha!) —Mladen Pejic
   Thanks for the kind comments Jason, and for ideas too. ;-) (...) is (...) (24 years ago, 30-Dec-00, to lugnet.build.mecha)
 

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