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| | Re: MCP - Mecha City Project
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| (...) This sounds like an awesome idea!! The combination of train/town/mecha to make a diorama of a war-torn city. Are there ay examples of what a war-torn building would look like in Lego? I can think of a number of games that would give good (...) (18 years ago, 27-Nov-06, to lugnet.build.mecha, FTX)
| | | | Re: MCP - Mecha City Project
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| Hey, This looks great and I look forward to seeing the combined display. One question: The standard only talks about streets and sidewalks. What about the rest? I assume that buildings should be on 32x32 baseplates, built up to the height of the (...) (18 years ago, 27-Nov-06, to lugnet.build.mecha, FTX)
| | | | MCP - Mecha City Project
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| The MechaHub has announced the specs for its MCP (Mecha City Project). The idea of the project is to build a large war-torn city to use as a diorama to display Lego Mecha at BrickFest 2007. (Yes we know it hasn't been announced but have faith that (...) (18 years ago, 21-Nov-06, to lugnet.build.mecha, lugnet.build, lugnet.announce, FTX) !
| | | | Re: Christmas Beetle
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| (...) Please don't forget to reserve a number for it beforehand. It definately eliminate the posible future confusion. Selçuk (18 years ago, 21-Nov-06, to lugnet.build.mecha, FTX)
| | | | Re: Christmas Beetle
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| (...) I did make an offer of sorts to build a Beetle Bay for the Brislug meeting this weekend. At this stage I'm just hoping I get the time. It'll be the time rather than the size that'll determine the level of artism in it, but I'll do my best. (...) (18 years ago, 21-Nov-06, to lugnet.build.mecha, FTX)
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