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 Building / Mecha / 14749
    MCP - Mecha City Project —Bryce McGlone
   The MechaHub has announced the specs for its MCP (Mecha City Project). The idea of the project is to build a large war-torn city to use as a diorama to display Lego Mecha at BrickFest 2007. (Yes we know it hasn't been announced but have faith that (...) (18 years ago, 21-Nov-06, to lugnet.build.mecha, lugnet.build, lugnet.announce, FTX) ! 
   
        Re: MCP - Mecha City Project —Bruce Hietbrink
     Hey, This looks great and I look forward to seeing the combined display. One question: The standard only talks about streets and sidewalks. What about the rest? I assume that buildings should be on 32x32 baseplates, built up to the height of the (...) (18 years ago, 27-Nov-06, to lugnet.build.mecha, FTX)
    
         Re: MCP - Mecha City Project —Brandon Griffith
     (...) Feel free to build a building on any common size baseplates or combination of. i.e. 8x16, 16x16, 16x32, 32x32, 32x48, 48x48 Because we are bringing these buildings together, we do ask you put your building on a baseplate to assure we can put (...) (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Jim Foulds
   (...) This sounds like an awesome idea!! The combination of train/town/mecha to make a diorama of a war-torn city. Are there ay examples of what a war-torn building would look like in Lego? I can think of a number of games that would give good (...) (18 years ago, 27-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Jason Whittenburg
     (...) Jim, Mark, Dan, and Chris did some of this at last year's Brickfest. Here is a photo I have of that that shows some moonbase destruction, I'm sure there are better pics out there of it. (URL) (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
    
         Re: MCP - Mecha City Project - Thanks for the ideas —Jim Foulds
     Hey gang, Thanks for all the great ideas. I'm really looking forward to seeing this project grow. The idea of creating a war-torn, run-down city scape is very interesting to me given that Lego tends to be so prestine and uniform. Keep up the great (...) (18 years ago, 29-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Chris Phillips
     (...) BrikWars games are often set against war-torn urban dioramas, so you could browse some of the (URL) BrikWars Fan Sites> to get ideas. Warning: Most BrikWars games depict some carnage, so you might want to wait a half hour after your most (...) (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Shaun Sullivan
     (...) A couple of years ago I did one for a WWII setting. I recall it was pretty fun to start building it as if it were whole and healthy, and then let the form degenerate into chaos as I went along: (URL) (click to link to folder) (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
    
         Re: MCP - Mecha City Project —Fradel D. Gonzales
      (...) Woah that is utterly fantabulous. Much like a butterface, its intriguing one moment...then POW! I love the use of the old crater base plate. I'd like to see a whole series of those buildings. It would be like LEGO Band o' Brothers. (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
    
         Re: MCP - Mecha City Project —Bryce McGlone
     In lugnet.build.mecha, Shaun Sullivan wrote: (snip!) (...) Exactly what we are looking for Shaun! I love seeing the various floors. That ladder added for "access" is a nice touch. And like Fradel said, the moon crater adds a bit of rubbleishness. (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Brandon Griffith
   (...) We added some example models built by Bryce Mcglone and I. (URL) Buildings> or <www.mechahub.com> Brandon Griffith <brandon@mechahub.com> (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Fradel D. Gonzales
     (...) Do you have a full on pic of that building in the first pic? F (18 years ago, 28-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Brendan Mauro
   (...) And don't forget Marc's MCP (URL) prototype at NWBrickCon>! In lugnet.build.mecha, Bryce McGlone wrote: (...) BrickFest PDX has! And one note: why use black for the raised roads and not dark bley? Since the roadplates are dark bley they would (...) (18 years ago, 29-Nov-06, to lugnet.build.mecha, FTX)
   
        Re: MCP - Mecha City Project —Brandon Griffith
   (...) The main reason I choose black bricks and light blay tiles was the fact that you can get these parts from the Pick-a-brick at most Lego stores. Yes, dark blay would look better, but because the road section use a lot of parts, I figured it (...) (18 years ago, 30-Nov-06, to lugnet.build.mecha, FTX)
 

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