| | Re: Builder's links that are text only?
|
|
(...) Hello Bryce, I'd like to have such an list too for quite a while! So here you are. This is the list according to todays imaged lists. I left the dividing lines between the actual pages. I don't claim any rights to the list source. Hopefully (...) (19 years ago, 20-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: Builder's links that are text only?
|
|
(...) There used to be a complete version of this list available in text form, but it appears to have been modified at some point. I'll dig further if needed, but I highly doubt I have an accurate and up to date version of the list at this point. (...) (19 years ago, 19-Jan-06, to lugnet.build.mecha)
|
|
| | Re: IRON MECHA - phase three "Yo!"
|
|
(...) Piercings and electrical current are a dangerous combination. ;-) I think you'll like the final production, though I was unable to sign on Kurt Russell as a cast member due to the expense. The role of "Snake" will be played by Emilio Estevez. (...) (19 years ago, 19-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Builder's links that are text only?
|
|
Wasn't there supposed to be a text only list of builders? I vaugely remember when Eric changed the list to include all the pictures someone asked to have a second list that is text only. Am I just missing it? If not then can the curators either add (...) (19 years ago, 19-Jan-06, to lugnet.build.mecha)
|
|
| | Re: IRON MECHA - phase three "Yo!"
|
|
Cooper, you're crazy moc makes my left nipple tingle. -Keith (19 years ago, 18-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: WIP update
|
|
(...) Insert comic-book guy's voice: "Best mecha-name ever". Although I think it needs a companion mech. The adventures of Thundersnatch and Lightningrod? Oh, and the mech is pretty decent too. -Keith (19 years ago, 18-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: Welcome to the Building Arena, IRON MECHA
|
|
I like the use of plate skinning and the color scheme. Joint tech looks like a Bionicle/Throwbot hybrid. I thought about attaching the rear legs like that, then wondered how it would affect walking. But that setup may help it, like a grasshopper, (...) (19 years ago, 18-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: IRON MECHA - phase three "Yo!"
|
|
(...) JarJar hasn't been able to find any new roles. Maybe with some speech training... It's sad, really. K (19 years ago, 18-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: IRON MECHA - phase three "Yo!"
|
|
(...) One of the Exoforce sets. They have heads with two facial expressions, angry, and psychotic maniac. A bit too intense. (...) My answer, in the form of dialogue. :-) "So have the writers settled on a name?" "Yes. How does this grab you? (...) (19 years ago, 18-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: Welcome to the Building Arena, IRON MECHA
|
|
I actually have some WIP Pics. The whole thing is still sketchy and not filled out. Detailing and such haven't even started. Oh well. Here goes... (3 URLs) See you in 2 weeks. (19 years ago, 17-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: IRON MECHA - phase three "Yo!"
|
|
(...) Your running storyline always has me laughing. I preferred the 1st candadite for pilot, what set is that face from? I guess the goatee is just kinda creepy. Looking good so far- are you considering this your entry, or will you be doing an (...) (19 years ago, 17-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: IRON MECHA - phase three "Yo!"
|
|
Yosa! (19 years ago, 17-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | IRON MECHA - phase three "Yo!"
|
|
Welcome to phase three. The set and props are finished. (URL) set and props> It's time to do a casting call: (URL) candidate 1> (URL) candidate 2> (URL) candidate 3> (URL) candidate 4> (URL) candidate 5> K (19 years ago, 17-Jan-06, to lugnet.announce.moc, lugnet.build.mecha, FTX) !
|
|
| | Re: WIP update
|
|
(...) I like the footless legs, definitely make me think they employ some sort of levitation technology when the thing moves. Yes, a hover mech. (The ground pounders know to cover their faces when it hovers by, since without skirts it kicks up a lot (...) (19 years ago, 17-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: Welcome to the Building Arena, IRON MECHA
|
|
Progress pic number 3. Not a lot has changed this time, although I finally came up with a nice shape for the missile pod/shoulder armour. Heels that actually support weight are nice too. I could only stand it on carpet before these chunky heels. (2 (...) (19 years ago, 17-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | WIP update
|
|
Hello comrades. Here's a WIP of my Iron Mech, the HUA-5c Rock Lobster aka Thundersnatch. It is a heavy assualt hover mech. It was affectionally nicknamed by its operators and ground pounders for the nasty kick the enemy recieves. It may go through (...) (19 years ago, 17-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | Re: You'll Shoot Your Eye Out!! (My Last WIP)
|
|
(...) Very cool WIP photos. I love that your mecha is so deadly even the designer is in danger. Glad to see people using the ideas everyone's pouring out, especially that cool turntable. Look forward to seeing your finished Iron Mecha stylin's Aaron (19 years ago, 16-Jan-06, to lugnet.build.mecha, FTX)
|
|
| | You'll Shoot Your Eye Out!! (My Last WIP)
|
|
I didn't take Ralphie Parker's advise and have almost shot my eye out about 5 times working on the missile launcher. I would place the missile into the launcher to make sure it fit, etc. Only to forgot about it and then trigger the mechanism!!! (...) (19 years ago, 16-Jan-06, to lugnet.build.mecha, lugnet.org.us.cedarlug, FTX)
|
|
| | Re: Iron Mecha, Brickfrenzy style
|
|
Adrian, You rock! So far, this is my favorite colorscheme of any of the IM's built thus far. I'm now glad I didn't use it. ;) A transforming quadra-ped is a HUGE challenge. To build it, keep the basic design intact, come up with a cool alternate (...) (19 years ago, 16-Jan-06, to lugnet.build.mecha, lugnet.space, FTX)
|
|
| | Re: Welcome to the Building Arena, IRON MECHA
|
|
So, more progress. deep link: << (URL) >> I must have rebuilt the hips and waist at least a dozen times, but finally, after discovering this << (URL) >> part, I've managed to get the body moving as I want it to. It moves in all three 'axes' - not (...) (19 years ago, 15-Jan-06, to lugnet.build.mecha)
|