Subject:
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IRON MECHA - leg test
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Newsgroups:
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lugnet.build.mecha
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Date:
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Tue, 10 Jan 2006 01:19:05 GMT
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Highlighted:
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spindly legs
I attached the leg prototypes to see if the joints were strong enough.
under
compression
I had to beef up the thigh worm joint a bit with a longer shaft and more
bushings. If you look closely you can also see that the axle twists a good 30
degrees under load. Thanks to hovercraft skirt footpads, theres enough traction
to keep the joints from getting too stressed.
more beef
The open face joint design could allow for attachment to the body through the
face of the gear at the four pin holes, eliminating the central axle twist (my
fallback design) but it isnt necessary for this model.
knobby knee
Doubled up AT-AT knee hinges work well for the knee joints, and I might want to
leave the interesting circular face exposed.
Next Ill apply a skin to the lower legs. Im wondering though if the contest
picture mecha really has practical footpads. I dont see how it can really walk
well, unless the heel retracts, or the lower foot can bend upwards. Looks like
the front leg armor plate might cover a big hydraulic piston.
corporate
security force
no security
clearance, buddy
K
ps. Security allows these images out only because they are mostly irrelevant.
;-)
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Message has 3 Replies: | | Re: IRON MECHA - leg test
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| (...) Sweet! I really like the way you concealed the worm gear joints in the legs. I guess I couldn't tell before whether or not worm gears were used in you model - I would have been a little disppointed if they weren't ;-) Later, Chris (19 years ago, 10-Jan-06, to lugnet.build.mecha, FTX)
| | | Re: IRON MECHA - leg test
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| Humbles himself before the genius that is Klaupicus once again. :) Excellent job, Brian. The wormgear solution is pretty amazing. I'm very curious to see how you come up with the leg armor. Take care, -Dave (19 years ago, 11-Jan-06, to lugnet.build.mecha, FTX)
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