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 Building / Mecha / 13474
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Subject: 
Re: Nwe MOC: Goliath
Newsgroups: 
lugnet.build.mecha
Date: 
Mon, 12 Dec 2005 21:33:57 GMT
Viewed: 
1148 times
  
In lugnet.build.mecha, Brian Cooper wrote:

Thank you for the reply, Brian.

   The jointed feet really show the effectiveness of the concept:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1521067

They seem to have forced the ankle joint halfway up the calf, which is a little weird, from a humanoid standpoint, but works for a mech.

The mechanism for left/right action on the ankle combined with the throwbot gear boxes for forward/backward movement forced the ankle joint up the calf as you called it. As I mentioned in the reply to Eric the high point of the ankle joint forced me to build those bending feet. I couldn’t get Goliath to a “normal” stand before.

  
The waist and hips are a real worm gear tour de force.

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1521081

Similar functionally to this from Mark, but yours looks cleaner and more compact/advanced:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1093187

Well it’s always easier to refine an idea than to invent something new, IMHO.

  
The armament seems in contradiction to the exposed mechanical and detail bits - armed, but without armor to protect it.

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1521069

If you look at tanks you also find unprotected parts. Mostly they are not essential or have to be in exposed position. This is what I thought of while doing the greebling. I also could state that there is a kind of protective power shield, but that’ll be totally absurd.

For the exposed gears this my only excuse is that I tried to cover as much of them as I could without killing the design.

  
And if you’re going with gears, go all the way - arms too. ;-)

The arms, unfortunatly the weakest part I think. Not only because of the missing gears. The hips were too wide to build normal arms (I wrote that once before I think). But nevertheless I don’t try to stick to one type of joint tech. I think it’s better to use the joint which fits best to the individual needs and restrictions. I had to state this although I know this comment wasn’t meant that serious. ;-)


  
The head with the wide spaced eyes (if they are eyes) makes me suspect it has a blindspot right in front of it.

They are what I would call optical sensors. Incorporating cameras, IR- and UV-sensors. The grills on the front side of the head cover additional radar (for long distance) and ultrasonic (for short to medium range) sensors. Just to make up for the blind spot. ;-)

  
The shape of this body (like all wide spaced bipeds) makes me think of a dinosaur (as in Zoids):

http://www.hasbro.com/pl/page.viewproduct/product_id.9651/dn/zoids/default.cfm

Nobody seems to build Lego mecha in this style. But I think it would be interesting to build a zoid-like dino. You’re half way there, with the legs and hips. You’ve developed great Technic technology. It just needs an exciting theme to propel it.

I already thought of changing the legs geometry to a chicken style to build a really bulcked up and (fire) powerfull mech. But maybe I should give the dragons a chance...

  
K

Thanks again for your comments. Looking forward to what ever you come up with next, I know it will be great

Marco



Message is in Reply To:
  Re: Nwe MOC: Goliath
 
The jointed feet really show the effectiveness of the concept: (URL) They seem to have forced the ankle joint halfway up the calf, which is a little weird, from a humanoid standpoint, but works for a mech. The waist and hips are a real worm gear (...) (18 years ago, 11-Dec-05, to lugnet.build.mecha, FTX)

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