Subject:
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Re: New Mecha!
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Newsgroups:
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lugnet.build.mecha
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Date:
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Sun, 6 Aug 2000 21:23:01 GMT
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Viewed:
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1133 times
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Thanks Joel! And, yeah mecha don't always have to be two legged and two armed.
That's why I like anime so much, because it shows such diversified mecha,
unlike Battletech.
BTW you're not such a bad military leader, your mecha, err... walkers, err...
striders, look very mass-production friendly. And they come loaded with all
those weapons, mmm...
Mladen Pejic, over and out!
http://tor-pw1.netcom.ca/~milovan/index.htm
In lugnet.build.mecha, Joel Foreman writes:
> Super job!
>
> Awesome mech, and a sweet idea! I tend to focus so much on space and desolate
> battlefields water never enters the equation. I guess as a military leader I
> would pretty much suck, huh?
>
> > Well my definition of mecha is: A mechanical vehicle that mimicks the movements
> > of an organic object, by utilizing limbs and other special features.
>
> I like your definition of a mech, BTW. If you look at the Gundam Wing mechs,
> the Cancer submersible uses a propeller for movement (like your beaut) but
> incorporates the claws and such to make it organic. I would even say your mech
> goes a step further with the nice "fins" you've added.
>
> Another great piece!
>
> Joel
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Message has 1 Reply: ![](/news/x.gif) | | Re: New Mecha!
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| (...) Agreed. And it's refreshing to see a departure from the norm. (...) Thanks! Something I really did pay attention to was consistency of form. Once I write my story you'll see that my particular brand of mech is more like the step between (...) (24 years ago, 7-Aug-00, to lugnet.build.mecha)
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Message is in Reply To:
![](/news/x.gif) | | Re: New Mecha!
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| Super job! Awesome mech, and a sweet idea! I tend to focus so much on space and desolate battlefields water never enters the equation. I guess as a military leader I would pretty much suck, huh? (...) movements (...) I like your definition of a (...) (24 years ago, 6-Aug-00, to lugnet.build.mecha)
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11 Messages in This Thread: ![New Mecha! -Mladen Pejic (6-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/246.gif) ![Re: New Mecha! -Greg Majewski (6-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: New Mecha! -Mladen Pejic (6-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: New Mecha! -Joel Foreman (6-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: New Mecha! -Joel Foreman (7-Aug-00 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: New Mecha! -Dan Simonson (6-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: New Mecha! -Mladen Pejic (6-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: New Mecha! -Joseph Myers (7-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: New Mecha! -Mladen Pejic (7-Aug-00 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: New Mecha! -Dan Simonson (8-Aug-00 to lugnet.build.mecha)](/news/x.gif)
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