Subject:
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Re: Shade, Mech for the SnowLeopard Clan Ninjas
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Newsgroups:
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lugnet.build.mecha
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Date:
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Mon, 20 Dec 2004 02:57:52 GMT
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Viewed:
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750 times
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In lugnet.build.mecha, Mark Neumann wrote:
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Heres a new mech to start your week off.
Shade.
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snip
I absolutely love the calves and feet. Youve got to have clearance for the
ankle to pivot side-to-side, but you were able to recess the pivot axis low
enough so that the front-back click hinge joint isnt sticking way up. In fact,
you cant see it from the front-on angle. Thats a nice combo of joint tech and
sculpting. Im also jealous of the compact cockpit solution. Other stuff I
like--the GI Joe kung fu grip elbows, the color scheme (is there hope for life
after blay?), and some of the little exterior greebs visible from the back.
My suggestions would be to add more armor or details around the reverse-knee
area, though I recognize there may be problems of interference with the range of
motion of the joints. I would have added some slopes, or used slopes instead of
plates in some areas to cut down on the stud count a litte, but thats just
personal preference. Also, whatever photography techniques you did to get
this pic of
Horodris, do more of that, it looks goooood.
And for the love of Mike, bring back the big guns! Thats two unarmed mechs in
a row for you. Are you hanging out with Eric too much?
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Message has 1 Reply: | | Re: Shade, Mech for the SnowLeopard Clan Ninjas
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| (...) Yeah you guessed it. Add stuff there and you loose mobility. I think I got an idea though. If I use the minifig back stud adapters, that shouldn't interfere with mobility but may allow me to add some detail. Hmmmm, thanks! I avoided slopes (...) (20 years ago, 20-Dec-04, to lugnet.build.mecha, FTX)
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