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 Building / Mecha / 11469
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Subject: 
Re: BrickMech Spec
Newsgroups: 
lugnet.build.mecha
Date: 
Thu, 2 Sep 2004 02:01:26 GMT
Viewed: 
1508 times
  
In lugnet.build.mecha on 1 July 2004, Peter F. Guenther wrote:
[...] a spec for building modular Mechs for my
BrickMech game up at http://www.brickmech.com/brickmech/spec.htm

Cool.  Perhaps I can hybridize this construction system with the rules of
MechaTon.  I'm looking for something easy enough for the 6-12-year kids at
<http://www.philcon.org Philcon> to play this December -- and any adults, too.

I can't trust the younger kids to build original mechs, but I can give them
*some* creative control ("ownership") if I lay out a variety of prefab
components in a variety of colors.  The older kids can probably work from models
and diagrams to meet the spec.

(Rather, their creations are "mechs" in the sense of "large blob of
weakly-linked elements that breaks apart at inopportune moments."  An essential
stage in learning technique, but very inconvenient in a gaming context.)

Look it over and tell me what you think!

The page needs a TITLE element.

I'm a bit concerned about the torso-shoulder and shoulder-arm interfaces: those
three elements (the 1x2 technic beam with 2 holes, with 2 pins, and the 1x1
technic beam) aren't very common.  I've got... hmm... 22, 0, and 9 respectively.

Oh, wait.  The 1x1 beam is only one option.  Okay.

Mounting the shoulder to the torso *vertically*, onto 2 or 4 studs, is an
alternative; given the small weights involved, without undue stress.  (I haven't
built any prototypes, but intend to.)

[...] the rules [...] allow players to pick up shoulders and/or
arms that survive a Mech's destruction.

It's Medabots!  "I declare this a submission robattle!  --Why are you looking at
me that way?  Is it my tie?"



Message is in Reply To:
  BrickMech Spec
 
Man, that's fun to say. Say it out loud: BrickMech Spec!!! I've got my prelimary thoughts on a spec for building modular Mechs for my BrickMech game up at (URL) Look it over and tell me what you think! If it seems humorously technical, well then, (...) (20 years ago, 1-Jul-04, to lugnet.build.mecha, lugnet.space, lugnet.gaming, lugnet.org.glug)  

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