| | Re: A Question for all you CAD Mech builders...
|
|
(...) Sounds cool... Yes you are right about the difficulty of building smaller mecha... with larger mecha, you know in the back of your mind that you can always get a *little* bit larger... and technic joints get easier to build the bigger they (...) (24 years ago, 5-Jun-00, to lugnet.build.mecha)
|
|
| | Re: A Question for all you CAD Mech builders...
|
|
Yeah, I asked you to make more smaller mecha. While were're on the subject of mecha: a) I have just completed 80% of my new Rapid Response Mecha that is about twice the size of my current mecha, it's going to have a white and red paint scheme, b) (...) (24 years ago, 5-Jun-00, to lugnet.build.mecha)
|
|
| | Re: A Question for all you CAD Mech builders...
|
|
(...) As soon as I can get some spare time to set up the renders and compile them. It was designed in response to someone's (maybe yours??) request for more medium-sized mecha at Pallas Spaceworks... It is about the same height as the Mustang (UMA (...) (24 years ago, 4-Jun-00, to lugnet.build.mecha)
|
|
| | Re: LEGO-Mechcommander 1st of June update
|
|
Silly man... you don't get bonus points for including something that -should- be there in the first place. You would get bonus points for adding an incredibly-large-unb...anced-gun, or perhaps a few unnecessarily-big-ra...-missiles. ;^) ~Mark (...) (24 years ago, 4-Jun-00, to lugnet.build.mecha)
|
|
| | Re: LEGO-Mechcommander 1st of June update
|
|
(...) Yep, leg articulation. Just for you. I knew you would love it ;) No bonus points? Primus BuS, ComStar (24 years ago, 4-Jun-00, to lugnet.build.mecha)
|