 | | Re: LEGO-Mechcommander 1st of June update
|
|
Silly man... you don't get bonus points for including something that -should- be there in the first place. You would get bonus points for adding an incredibly-large-unb...anced-gun, or perhaps a few unnecessarily-big-ra...-missiles. ;^) ~Mark (...) (25 years ago, 4-Jun-00, to lugnet.build.mecha)
|
|
 | | Re: LEGO-Mechcommander 1st of June update
|
|
(...) Yep, leg articulation. Just for you. I knew you would love it ;) No bonus points? Primus BuS, ComStar (25 years ago, 4-Jun-00, to lugnet.build.mecha)
|
|
 | | Re: A Question for all you CAD Mech builders...
|
|
How soon? What does it look like? How big is it? Man, I have this awesome arm and gun built but don't have a clue how to use them! Maybe your new model will give me some inspiration! (...) real, (...) (25 years ago, 4-Jun-00, to lugnet.build.mecha)
|
|
 | | Re: A Question for all you CAD Mech builders...
|
|
I build all my models IRL, and they all can at least stand up! (...) their (...) (25 years ago, 4-Jun-00, to lugnet.build.mecha)
|
|
 | | Re: Sneak peak at new mech
|
|
(...) but they're all equally real, no?) mecha MOC I've ever seen. Though some aficionados of things .mecha suggest it needs more missiles/a bigger(overkill) weapon, I think the understatement of the armament gives an impression of function before (...) (25 years ago, 4-Jun-00, to lugnet.space, lugnet.build.mecha)
|