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 Building / Mecha / *7061 (-20)
  Re: Evangelion Unit 14 Version 2.0 FireSkull
 
(...) Thanks Eric! I am glad that you like it. I can't wait to see your comments on my next Eva because when finished, it will be the most bizzare MS I have ever built (oh yeah, and it is going to have a big axe also). (...) Yep! You are absolutely (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
OMG! Dude!!! Professor Snead strikes again! WOW WOW WOW! Shuuwweeet!! Ok, where to begin? Notable Sneadified Mecha points: The Head: Very Snead. I like the flat and rounded contours of the head. The Shoulders: Oooohhhh! Look at the curves and smooth (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: Evangelion Unit 14 Version 2.0 FireSkull
 
Cool, As before I like all the shapes, the spine is so cool, really excellent. Legs and knees looking cool too! Hey nice Axes. One thing I wanted to mention, When I went to Georgia, Scott Lyttle lent me the whole Evangellion Series. I was blown away (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
(...) Thanks for the kind words and encouragement! I was hoping you would approve of the final product; after sitting with the model in my room for a couple of months, I beging to grow weary of it. At that point, it's hard to tell how it will be (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
(...) Thanks! I can't wait to see what you do with these joints. You're mecha are all so different...one never knows what to expect from Neo-Oz next! ;-) (...) The central region just sort of happened by accident. I'm glad it did, too! I feel like (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
(...) Thanks, Chris! I tried using other kinds of feet for this mecha, but as it turns out, the bevels and overall shape of the foot help this mecha achieve more realistic poses than the brick versions, so I went with them. "product line" (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
(...) Thanks, Geordan! I'm just trying to keep up with you and Mladen, with the studless mecha look. I probably would have made this mecha completely studless if Lego came out with 2x3 tiles... (...) Thanks again! Can't wait for your next mecha! (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
(...) Thanks, Mladen! I'm glad you like it. This mecha doesn't have a skirt because its thighs are so big, and because I've always admired your "skirt free" designs! (...) I'm not sure; Atmospheric flight would be cool, but we'll see. (...) Long (...) (22 years ago, 20-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
Well, Chris, after waiting forever with only those "sketchy" teasers to satisfy me, I must say that finally seeing this mecha it did not meet my expectations. No chris, it EXCEDED them! I can's believe it! That creation is just amazing. Now that I (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
(...) Wow! I am working on Super Battle Droid MS as well and is it is two shoulders and a head short of being finished! I completely agree with you, the Super Battle Droid set is nice, but with those hinges it could have been a lot better! You have (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Some mechas used in my moonbase module layout
 
Two versions of my Crusader Light Infantry/Melee Mecha: (URL) shot of a small tank that I made: (URL) group shots: (URL) mecha for my mecha recharge bay: (URL) ALC guy (22 years ago, 19-Aug-02, to lugnet.space, lugnet.build.mecha) ! 
 
  Re: Moonbase mecha recharge bay module
 
xp to .mecha Trevor, that's pretty cool! I like the color scheme and all the little details, like the overhead beam-structure-things and the little spacemen hard at work. The mech is killer too - love how you used that cockpit. -Chris (...) (22 years ago, 19-Aug-02, to lugnet.space, lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
Chris, this is just stellar. I really dig the spiney lower torso and the hips. And your use of the Bionicle feet really works well with this mecha. I also agree with Mladen; I like how you keep features consistent with your mecha. Not only is it (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
Chris this is awesome!! the articulation is fantastic as always, such awesome poses you have there. you used the super battle droid parts so well. This mecha looks so awesome as well, (not saying your old ones don't) so smooth and round. I love the (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Re: New joint technology, and a new mecha
 
Chris, this is one of your best mecha yet. The articulation, as always, is nothing short of stellar (well, IMHO anyway). Design wise, I really love the legs, spine, and shoulders. You even sneaked missiles into the hips; you're finally adding (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Legomaster @ Uncle Joes 8/25/02
 
(URL) August 25th THE NEW DEPRESSIONISTS MOVEMENT PRES A 21ST CENTURY MULTI-MEDIA EXPERIENCE FEATURING THE NU-DEEZ W/ DJS KILL-AUDIO, LEX, OCDJ ALSO: OVER A DOZEN VISUAL & PERFORMANCE ARTISTS THIS IS AN INDOOR/OUTDOOR EVENT 4pm and on...... (...) (22 years ago, 19-Aug-02, to lugnet.org.us.gardenslug, lugnet.events, lugnet.build.mecha)
 
  First animation or my mech 'prototype'
 
I've finished my first animation, using the mech prototype (with a improved head) It's only 8 seconds but it took almost 1.5 hours to render. I've managed to squeeze it in a 1.4MB 400x300 Divx 5 file. It's not the best quality (compared to the 260MB (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha, lugnet.cad.ray)
 
  New joint technology, and a new mecha
 
Hey, everyone! Here is my new Andromeda, my new mecha: (URL) project began early this summer, when I bought a Super Battle Droid. The joints were interesting, but the model didn't seem to utilize them well. I started toying around with combining (...) (22 years ago, 18-Aug-02, to lugnet.build.mecha)  
 
  Re: Evangelion Unit 14 Version 2.0 FireSkull
 
(...) Thanks for the kind comments! Sadly, the FireSkull doesn't look much like any of the Eva out there because I am still having trouble addapting the ridgit Lego pieces to simulate organic forms. I am tackling this problem from a different angle (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Re: Evangelion Unit 14 Version 2.0 FireSkull
 
(...) Thanks! There are lots of changes to the old version, but in the end, it is the same mecha (thats why I decided to post the nex pics together with the old). The legs went through the greatest amount of changes so I am really pleased that you (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)


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