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 Building / Mecha / *12071 (-10)
  Re: Johnny five IS alive - first MOC
 
Hi Stefan, I've seen bits and pieces of this as you've posted them to Brickshelf, but it's great the see Johnny in all his glory. I can't wait to see this completed. I hope that eventually you're able to post movies of him in action. Bruce (20 years ago, 20-Jan-05, to lugnet.robotics, lugnet.build.mecha)
 
  Re: Johnny five IS alive - first MOC
 
(...) Perhaps switching to 2x plates instead of 4x for the tread surfaces would help - this would help to smooth the curve around the wheels, at the cost of almost doubling the number of hinges you would need to add. Otherwise, love this MOC. Great (...) (20 years ago, 20-Jan-05, to lugnet.robotics, lugnet.build.mecha, lugnet.technic)
 
  Re: Johnny five IS alive - first MOC
 
(...) You might find that spreading the hinge plates wider on the tread shoes will help. Having them near the centre increases the "twisting" effect if there are forces near the edge of the shoes. Also, having 3 per shoe instead of 2 may help - mine (...) (20 years ago, 20-Jan-05, to lugnet.robotics, lugnet.build.mecha, lugnet.technic)
 
  Re: Johnny five IS alive - first MOC
 
(...) Hi Mark Thanks for your feedback. Yes, treads are working, but moving is rather bumpy. Because of the construction of the treads and the huge overall weight they easily broke up. I'll give my best to make little movies and post it here. First (...) (20 years ago, 20-Jan-05, to lugnet.robotics, lugnet.build.mecha)
 
  Re: Johnny five IS alive - first MOC
 
(...) Hi Thank you for your feedback and for adding my post to .technic. Yes it's true, moving is pretty jerky and because of the huge overall weight the treads will broke up .relatively often. Maybe I'll think about another kind of treads but I'll (...) (20 years ago, 20-Jan-05, to lugnet.robotics, lugnet.build.mecha, lugnet.technic)
 
  Re: "Aggressor", power armor dropship
 
Hey man. Cool ship. Gotta question though. Is the drop bay one continous walk through section or 3 walled off individual ones? I can't tell by the pictures. I noticed some people think the suits are too small for the bays but it seems spacious (...) (20 years ago, 20-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: "Aggressor", power armor dropship
 
(...) The cargo bay turned out to be a little more spacious than those power suits required. I'm kicking around the idea of building a trio of bigger mechs that fill the space. I'm glad you liked it, Dan. I hope that cap ship you previewed is coming (...) (20 years ago, 20-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: "Aggressor", power armor dropship
 
(...) I'm glad you enjoyed the dropship, Scott. I assume that it would fly around by means of a point-source graviton generator, so it wouldn't need vectored thrust or aerodynamic lift (they're not engines, they're generators of some kind). Given (...) (20 years ago, 20-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: "Aggressor", power armor dropship
 
(...) I know what you mean about trying to finish that dropship. My first attempt at this one was completely scrapped and I started over. I know what you mean about the size of the missile boxes too. I finished them and realized they were way too (...) (20 years ago, 20-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: "Aggressor", power armor dropship
 
(...) I knew I left somebody out! While I wasn't looking at the Sword of Michael while building, you can't deny the similarity. Must have been a subliminal influence--how insidious. No one expects the Galactic Inquisition! (...) I thought since they (...) (20 years ago, 20-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)


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