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 Building / Architecture / *937 (-10)
  Re: terrain in LDraw
 
Mike: (...) Sort of. It is a LEGO landscape, so it is of course made from LEGO pieces. Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Am I correct in assuming that the PGM -> DAT converter creates studs in the form of terrain? I saw the rendering of Falling Water and saw that the building was surrounded by lots of studs. Is this the result of using this converter? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  RE: terrain in LDraw
 
(...) I don't know if I have the terrain anymore...it's a rather large file, since I think it was 50x50 or even 100x100 studs. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
I couldn't get the terrain in Falling Water to load in MLCad. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
I don't understand the command line. I have a PGM. I typed "pgmtoldr filename.pgm" at the command prompt, and received a bunch of errors. No DAT file. :( Do I need a bunch of Linux stuff to run it? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Oh, I didn't know you'd made a DAT file out of that yet. I just visited your site and was looking at that model. Very nice! Would you consider contributing your model to my new village I'm building? I'm trying to make it a screen north of Datsville. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  RE: terrain in LDraw
 
(...) 1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD scenes I did of Fallingwater: (URL) make the scene, I colored in a topographical map of the landscape with white as high and black as low. I saved it as a low quality (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: My latest cathedral.
 
This is great! Looks like it is straight out of Final Fantasy. Stuff like this would be great for anyone who ever wants to create a little Final Fantasy-clone RPG using LDraw renderings. (...) (23 years ago, 12-Aug-01, to lugnet.build.arch)
 
  Re: Bumble Bee Building
 
Daniel you will have to show me that when you do it..I like medieval stuff and would like to see it. Sarah (...) (23 years ago, 5-Aug-01, to lugnet.build.arch)
 
  Re: Bumble Bee Building
 
(...) If I become an Architect, I'll keep that design for a business building in mind!!! Looks great! Like a said though, its the design that hits me the most!! In fact, I'm just thinking, of making something like that-but medieval!!:-)Yes (...) (23 years ago, 5-Aug-01, to lugnet.build.arch)


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