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| | Re: Parable of the Harsh Master
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| (...) Yeah, it's kind of a tease that the king calls for people to be executed right in front of him, and then the story just ends abrubtly. (...) Ah, the clarity of parables. (...) I've seen people use that defense in court before. It usually (...) (21 years ago, 6-Mar-04, to lugnet.build.ancient)
| | | | Re: Parable of the Harsh Master
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| Hey Brendan, Great work as always. I especially like the wall behind the throne and the way you used stickshift bases on the throne. The way you are doing kneeling now is a lot better than the previous way of turning legs backwards, too. What in the (...) (21 years ago, 6-Mar-04, to lugnet.build.ancient)
| | | | Re: Parable of the Harsh Master
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| Great job as usual Brendan, even if it was lacking some of the violence and sexual content that I demand as a viewer. The walls in LK 9:13 and many other scenes were brilliant, as were the inverted basketball nets, and the bandana/epaulette headgear (...) (21 years ago, 6-Mar-04, to lugnet.build.ancient)
| | | | Parable of the Harsh Master
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| The Brick Testament has been updated today with one new illustrated story from the Gospels, the Parable of the Harsh Master: (URL) is the first of a few of Jesus's parables and other bits I plan on adding to the New Testament side of The Brick (...) (21 years ago, 6-Mar-04, to lugnet.announce.moc, lugnet.build.ancient) !!
| | | | Re: How do you guys do it?
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| (...) Ditto what Kevin said. I look at my ships from five years ago, compared with FdG (see the left side bar in .build.military), and then Takao ((URL) and there's a definite progression, aside from size of course. It's a simple process of (...) (21 years ago, 27-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient, lugnet.build.military)
| | | | Minifig Venice
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| (URL) Hi all, just in time for the anual 1000steine.de-meeting after X-Mas ((URL)) I finished my minifig-scale model of Venice in Italy. The whole scenery is 4.5 x 7 baseplates (32x32 studs) large and includes some well known historic sights of the (...) (21 years ago, 30-Dec-03, to lugnet.announce.moc, lugnet.build, lugnet.town, lugnet.loc.it, lugnet.build.ancient, FTX) !!
| | | | Re: How do you guys do it?
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| (...) There's one I'm still looking for, that someone posted on .space a while ago. It's the coolest thing I've seen. (...) Depends on the builder :P For me, that's true. I have a hard time building small, which is why I build both big and small, (...) (21 years ago, 30-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient)
| | | | Re: How do you guys do it?
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| (...) As others have said, Welcome! Lots of great ideas in this thread, as a 'old-timer' I thought I could toss out a couple more. Don't feel you need to build HUGE things. Yes, some of us love to build massive things like 8-wide trains and 4+ foot (...) (21 years ago, 30-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient, lugnet.build.military, FTX)
| | | | Re: How do you guys do it?
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| (...) Welcome aboard, Dave! I don't have much to add to the wisdom already dispensed on this thread, but here are a few other suggestions to help you in your building (some of these may be repeats). 1. Start with a cool first name. (You seem already (...) (21 years ago, 29-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient, lugnet.build.military)
| | | | Re: How do you guys do it?
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| (...) Many great suggestions by others..... I do a lot of mutations. Start out with something, get and an idea on how to change it, change it. Try something else throw it out, try again. Don't expect that it will come out just the way you want the (...) (21 years ago, 29-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient, lugnet.build.military)
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