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| (...) Many great suggestions by others..... I do a lot of mutations. Start out with something, get and an idea on how to change it, change it. Try something else throw it out, try again. Don't expect that it will come out just the way you want the (...) (23 years ago, 29-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient, lugnet.build.military)
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| (...) Basically just throwing in a 'right on' to all that's been said. Only thing to add is that you've already taken the most important step, and that is joining this community. I lurked for over a year before starting to build. Then, I tried to (...) (23 years ago, 29-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient, lugnet.build.military)
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| (...) Experiment. Build. It sounds simple, and that's all the really is to it. What I find helps me is I keep a project list of some projects I'd like to work on. Some of them have came to be, others have just sat around in pieces. For example, I (...) (23 years ago, 29-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient)
| | |  | | Re: How do you guys do it?
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| (...) How? Start building. You'll get better. That's not a flippant answer, it's the truth. Do as many of the following things as you can: - Build stuff "in the style of" official sets, perhaps working from their instructions to learn various idioms (...) (23 years ago, 28-Dec-03, to lugnet.build.military, lugnet.admin.general, lugnet.build.ancient, lugnet.build.military)
| | |  | | Re: How do you guys do it?
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| Dave Lander wrote in message ... (...) money (...) Lego. (...) for (...) My own first answer is: just keep practicing :-) For your amusement, take a look at the pics of my first two towns several years ago, which show some progression, compared with (...) (23 years ago, 27-Dec-03, to lugnet.build.ancient)
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