Subject:
|
Re: Fully suspended Technic chassis
|
Newsgroups:
|
lugnet.build
|
Date:
|
Fri, 30 Jul 1999 13:11:08 GMT
|
Viewed:
|
1108 times
|
| |
| |
"Ralph Hempel" <rhempel@bmts.com> writes:
> http://www.math.uio.no/~fredrigl/technic/versatile-chassis/
>
> Fred, I was wondering about the lack of beams ( I only looked at the
> front view ) Is there enough rigidity using ( ingeniously ) axles as
> frame members?
Yes, I'd say so. Certainly, this chassis wouldn't be solid enough for a
large rig, say, but for a light racing car, it feels right.
I've tried to bend the chassis various ways to test the rigidity, and it
feels solid enough. Certianly, it does flex a bit, but so would a
chassis made up of beams.
When I add a body later on, I will try to do that in a way such that the
rigidity is beefed up a little bit more.
This design is partially inspired from the game Carmageddon II, where
most cars are made up of a frame chassis and some body plates over
that. Of course, the opponent's body plates come off pretty fast when I
bump into them! :-) (If anybody here are familiar with the game, I'm
aiming for the look of the "Buzzmobile".)
Fredrik
|
|
Message is in Reply To:
| | RE: Fully suspended Technic chassis
|
| (...) (URL) I was wondering about the lack of beams ( I only looked at the front view ) Is there enough rigidity using ( ingeniously ) axles as frame members? This would, of course, be realistic since many classic roadsters used the space frame (...) (25 years ago, 30-Jul-99, to lugnet.build)
|
7 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|