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In lugnet.animation, Kevin L. Clague wrote:
> In lugnet.animation, Mike Thorn wrote:
> > Hello all,
> >
> > For an animation project I'm starting, a camera tilt and pan unit became
> > necessary. Here's half of it, the tilt part. (I haven't designed the pan part
> > yet) Forgive me if I'm misposting this; this is my first major MOC post.
> >
> > Deep links: (forgive me for simply providing URL's. I haven't quite figured out
> > the FTX system here yet)
> >
> > <http://brickshelf.com/gallery/Buachaille/camtilt/aaa_overview.jpg>
>
> Hi Mike,
>
> I could not get any of your links to work..... Any hints?
They work like a charm to me!?
Cool use of pneumatics Mike, how is control? Pneumatics tend to "jump" from one
position to another that would give a pretty non-smooth camera pan?
The airtank (yours and the LEGO version);
Does it really need an in and out? Would not an in be enough since it would act
as out as the preassure in the rest of the system drops?
--
Best regards,
/Tobbe
<http://www.lotek.nu>
(remove SPAM when e-mailing)
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Message has 1 Reply: | | Re: Pneumatic Camera Tilt Unit
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| (...) Yeah, it does somewhat. One thing that helps is not to pressurize the tank all the way. If there isn't much pressure it doesn't "jump" as much and helps keep increments small. Another thing that's helpful is not to flip the switch all the way (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
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