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Subject: 
Re: MOC: First World War German Dreadnought: SMS Friedrich der Grosse
Newsgroups: 
lugnet.build, lugnet.build.sculpture, lugnet.boats, lugnet.pirates
Date: 
Wed, 22 Aug 2001 20:06:02 GMT
Viewed: 
8498 times
  
In lugnet.build, Bruce Schlickbernd writes:
In lugnet.build, Lindsay Frederick Braun writes:
  I've always liked the wing turret concept.  The theory was
  marvelous, but in the end it wasn't nearly as marvelous as
  the American-pioneered raised-end mounting, which became
  standard by 1916 on capital ships of all nations.

I just like complex looking things - I love really old steam locomotives and
find the streamlined stuff boring.

   Well, the modernist 1880-1920s would definitely be your period,
   I'd bet.  :)  There's something about the tentativeness of all
   that period's designs--nothing could be standard, because it
   was all changing so *quickly* that even standardization was new
   (at least for this period--in ships, all hades had broken loose
   in 1862 when that little thing with a turret had shown up).

  Actually, the idea of something sneaking in too small and too
  low to hit with the HG was a real fear of capital-ship builders.
  That's why the 88mm guns are there, and why the casemates are
  there too.  The British did away with these for several generations,
  but the Germans kept them.  Oh, and you did see the machineguns
  on top of the flag bridge?  They do angle *down*...

  ...it would be a replay of that movie whose name escapes me, where
  the pirates take over the Coast Guard cutter just to be cut down
  on the deck by the one machinegun, a weapon they really didn't
  know about...

The Island.  Peter Benchly.  Michael Caine.

   Darnit, that's exactly the one I was thinking of.

I did just that scenario in a shared-world (very long explanation which I
will avoid) and simply point out that it was the classic cutting-out foray:
catch 'em in port, board and overwhelm 'em before they know what was
happening.  The wake from a BB would probably sink a pirate boat at sea!  :-)

   Do I sense a BrikWars scenario coming on?  :)

   Hmmm, I wonder if they could even catch a semi-modern steamer--
   but in port, yes, the game changes.  The famous _Emden_ did that
   kind of thing--went up against a technically superior foe and
   trashed it at close range.  There are even suggestions that
   Graf Spee (The admiral, not the ship) could have won against
   Sturdee's battelcruisers at the Falklands if he'd just kept
   heading for the islands--because he'd caught both CBs in port
   *without steam up*.  Instead, he ran away, allowing the British
   to give chase within two hours and destroy Spee's entire
   squadron at long range shortly after.

   Such was the power of the Dreadnought-era capital ship--even
   logic could not stand against them!

   best

   LFB



Message is in Reply To:
  Re: MOC: First World War German Dreadnought: SMS Friedrich der Grosse
 
(...) I just like complex looking things - I love really old steam locomotives and find the streamlined stuff boring. (...) The Island. Peter Benchly. Michael Caine. I did just that scenario in a shared-world (very long explanation which I will (...) (23 years ago, 22-Aug-01, to lugnet.build, lugnet.build.sculpture, lugnet.boats, lugnet.pirates)

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