To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.buildOpen lugnet.build in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / *5360 (-5)
  Medieval BrikWars Layout - Update
 
Well, the commander has finished nanolathing the riverside structures, and the debris has been swept from the field, leaving a new bridge, a defensive tower, and another, smaller forest on the west side of the river. The tower has two internal (...) (24 years ago, 3-Jun-00, to lugnet.build.arch, lugnet.loc.ca.on.tor, lugnet.castle)
 
  Re: Sneak peak at new mech
 
(...) My, my! Quite good! :) I need more mechs on my page... I only have the Rover... -- Mark Nelson Speedy's Lego Page: (URL) (24 years ago, 3-Jun-00, to lugnet.space, lugnet.build.mecha)
 
  Re: A Question for all you CAD Mech builders...
 
Both of my two mechs stay together, and function as you would think. This is largely due to the fact that they were both built initially and then drawn. (URL) J (...) their (...) (24 years ago, 3-Jun-00, to lugnet.build.mecha)
 
  Re: Sneak peak at new mech
 
(...) I think I would have to agree! A mech that big need a really huge @$$ gun!! -Kyle (URL) paid to surf the web!!!!! (URL) get paid while your friends surf too!!! ¯¯¯...¯¯¯ (...) (24 years ago, 3-Jun-00, to lugnet.space, lugnet.build.mecha)
 
  Amazing.
 
How do you posibly build mecha in MLCad (if thats whats you use.) I find it incredibly difficult to even build my legs in MLCad, not considrering evrything else. Can you guys give me some pointers ;)? (24 years ago, 3-Jun-00, to lugnet.build.mecha)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR