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  Re: The Unofficial LEGO Advanced Building Techniques Guide
 
(...) SNIP (...) Thank you Jason, (...) It seem LL Designers are really into making letterings those days - I've seen a lot on BS pictures from LLCA. (...) The construction of these characters is really difficult and your regular method is now of (...) (18 years ago, 14-Feb-07, to lugnet.build.schleim, FTX)
 
  Re: The Unofficial LEGO Advanced Building Techniques Guide
 
(...) Thank you Luca. (...) Yes I agree. Let me be clear. You know that eventhough some part of the guide content is directly from me, it is in fact a collection of stuffs which are not from me. All the content comes from (...) (18 years ago, 14-Feb-07, to lugnet.build.schleim)
 
  Re: The Unofficial LEGO Advanced Building Techniques Guide
 
(...) Hi Didier, I think you have done a very good work! It's surprising how it is interesting to read even if you already know the techniques. Some years ago, I read something similar (but really don't know where on internet!) but it wasn't so (...) (18 years ago, 14-Feb-07, to lugnet.build.schleim)
 
  Re: Rhino Armored Vehicles
 
(...) Is there a need to prefer one over the other? There are so many camos in the real world and the more represented the better. Tim (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: The Unofficial LEGO Advanced Building Techniques Guide
 
(...) Thank you Holger. Your website is the one where I discovered SNOT for the first time and it made me enjoy fine building techniques. SNIP (...) Yes, and we have to learn about the rules if we want to break them the best way :-) (...) Awesome (...) (18 years ago, 14-Feb-07, to lugnet.build.schleim, FTX)
 
  Re: Rhino Armored Vehicles
 
(...) The newish Mythical Creatures Creator set has been great for accumulating green and dark green parts. Thanks for your kind words on the camo, I still can't quite decide if I prefer the green/dark green/old dark grey camo or the green/dark (...) (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
(...) Well, they are clearly map tiles, so that would have been the logical conclusion for me to make. However, big dynamic displays like that are useful or at least conceptually popular in that sort of application. The idea is to integrate data (...) (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
Jim, (...) My bad - those are meant to be maps hanging on the wall, but if they look like "digital maps so to speak" that's cool too! (...) Something like that, yes! (...) I just took these: (URL) a very simple system, think of it as a tracked (...) (18 years ago, 14-Feb-07, to lugnet.build.military)
 
  Re: Rhino Armored Vehicles
 
(...) -snip- (...) I'm not sure why your folder isn't public yet. The deep links link directly to the file name. Here's how I got to the deep links: 1) I went to one of your public folders, (URL) Rhino Brawler> for example. 2) I clicked on one of (...) (18 years ago, 13-Feb-07, to lugnet.build.military, FTX)
 
  Re: NXT controlled Red Quad - revised Art
 
(...) It'd take more than Photoshop to make that thing look better. (18 years ago, 13-Feb-07, to lugnet.build.mecha, FTX)  


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