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 Building / *39880 (-10)
  Combat Mechanic
 
After buying a few Exo-Force sets, I decided that I wanted to do something in that style. Using (URL) Uplink> as a base, I created a Combat Mechanic. (2 URLs) Brickshelf Folder> The goal was to build an exo-skeleton(1) in the Exo-Force style, but to (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)  
 
  Re: The Max
 
(...) I'm glad you like it. Those joints are great but I definitely wanted to keep them armored as much as possible. You lose some range of motion definitely but I didn't want it to be a target. Thanks for checking out the other stuff too. I'll try (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) Thanks man. There will be more on the site as I continue to update the backlog. BTW, when do we get to see more of your power armor? Those thing's are great. I'd love to see a dio of a squad in action. F (19 years ago, 12-Feb-06, to lugnet.build.mecha)
 
  Real Transformer (with video)
 
Seen on the Make blog: (URL) link: (URL) up tongue from floor...) (19 years ago, 11-Feb-06, to lugnet.robotics, lugnet.build.mecha)
 
  Re: 2 SNOT-heavy MOCs: Open wagon and WAG-7 Class
 
Crap... Sorry about replying to my own post, but I forgot the credits: The loco headlamp was basically done by Tim Gould, (thanks!) and the window-as-ladder is taken off of Beat Felber's (URL) work>. Legoswami (19 years ago, 11-Feb-06, to lugnet.trains, lugnet.build.schleim, FTX)
 
  2 SNOT-heavy MOCs: Open wagon and WAG-7 Class
 
Well okay they're both CAD but I'm reasonably sure the construction techniques work. First on my list is this wagon inspired by the very talented misterzumbi's (URL) box car>: (2 URLs) Long story short: Tim G. figured the SNOTing used to get the (...) (19 years ago, 11-Feb-06, to lugnet.trains, lugnet.announce.moc, lugnet.build.schleim, FTX) ! 
 
  Re: IRON MECHA Results!
 
(...) Thanks. I had some requests to see the unaltered pics of the Vore Del Mecha, though that's sort of like seeing a picture of a guy in an Alien suit sipping coffee before the camera rolls. ;-) It's just not scary without the flashing strobes and (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Nice! Very heavy-duty look, and I like how the black-and-gray scheme turned out. Having the reverse-knee armor plating mounted on a separate set of click-hinges is an inventive way of armoring-up those Exo-Force joints. I had a look at the (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
For what it's worth, I think Brian Cooper's Bandolero was my favourite right from the start. The story was lost a little on me since I don't hardly speak a word of Spanish. I am grateful for the recently posted unedited shots of the finished mech. (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha, FTX)
 
  Parts Out of Context
 
It would be interesting to see if you have found ways to use parts in an environment totally different from what it was meant to be in. Like some cute single-purpose Scala utensil in a sci-fi scene or some hopeless Duplo block... well somewhere, I (...) (19 years ago, 10-Feb-06, to lugnet.build)


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