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 Building / *32495 (-5)
  Re: Hardsuit Redesign
 
(...) holy carp! this thing knocked my socks off! there is nothing i dislike about this mecha. as you may know, i also occasionally revisit a mecha and make it better. the results are always positive, and your moc is no exception. i really like the (...) (20 years ago, 3-Jun-04, to lugnet.build.mecha, FTX)
 
  Re: Giant Demonic Armor!
 
(...) --SNIP-- (...) A kindred spirit! This is much closer to Mecha than my Castle/Mech hybrids, I'd say. I'm always going after organicness with my creations, so really the only 'mech' part about them is the way they work internally. I think you've (...) (20 years ago, 3-Jun-04, to lugnet.build.mecha)
 
  Re: Three-part fighter and robotic spy
 
(...) Thank you. (...) Um, you may be confusing the chicken and the egg here. I actually made the LDraw file first, then attempted to make the wings in real life. Unfortunately one of the things that LDraw can't simulate is gravity. I soon (...) (20 years ago, 3-Jun-04, to lugnet.loc.au, lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Ronin attack mecha
 
(...) Thanks, I kinda liked the helmet too. (...) I was thinking along the same lines. Thanks for the valuable input and compliments! Chris McNamee (20 years ago, 3-Jun-04, to lugnet.space, lugnet.build.mecha)
 
  Re: Ronin attack mecha
 
(...) Hey Chris, nice mecha you've got there! Cool way to use that wedge plate for a helmet decoration. Very old school classic leg design, never a bad way to go. But with something this big, those arms look kinda wimpy. I'd suggest beefing them up (...) (20 years ago, 3-Jun-04, to lugnet.space, lugnet.build.mecha)


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