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 Building / *23270 (-5)
  First animation or my mech 'prototype'
 
I've finished my first animation, using the mech prototype (with a improved head) It's only 8 seconds but it took almost 1.5 hours to render. I've managed to squeeze it in a 1.4MB 400x300 Divx 5 file. It's not the best quality (compared to the 260MB (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha, lugnet.cad.ray)
 
  New joint technology, and a new mecha
 
Hey, everyone! Here is my new Andromeda, my new mecha: (URL) project began early this summer, when I bought a Super Battle Droid. The joints were interesting, but the model didn't seem to utilize them well. I started toying around with combining (...) (22 years ago, 18-Aug-02, to lugnet.build.mecha)  
 
  Re: Evangelion Unit 14 Version 2.0 FireSkull
 
(...) Thanks for the kind comments! Sadly, the FireSkull doesn't look much like any of the Eva out there because I am still having trouble addapting the ridgit Lego pieces to simulate organic forms. I am tackling this problem from a different angle (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Re: Evangelion Unit 14 Version 2.0 FireSkull
 
(...) Thanks! There are lots of changes to the old version, but in the end, it is the same mecha (thats why I decided to post the nex pics together with the old). The legs went through the greatest amount of changes so I am really pleased that you (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha)
 
  Re: Evangelion Unit 14 Version 2.0 FireSkull
 
(...) Glad to see you're experimenting with joint technology more now. I like this model, although it's not immediately obvious how this one is different than the last model, with the exception of maybe the waist section, and, of course, the new (...) (22 years ago, 18-Aug-02, to lugnet.build.mecha)


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