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Subject: 
Re: SNOT Boating, con't (LONG)
Newsgroups: 
lugnet.build.military, lugnet.boats
Date: 
Wed, 14 Nov 2001 15:27:12 GMT
Viewed: 
5383 times
  
Shaun,

That's looking great! The hull's "smoothness" is very cool, The POV'd
thumbnail's actually look like a real model boat hull, not lego, great job,

I was at my library last night picking some WWII plane books up, and I
checked for some references to the S-type (I think that's what you're doing
right?) but couldn't find anything that would be any help, :-(

Good luck with the rest!

-Geordan-

In lugnet.build.military, Shaun Sullivan writes:
> 
> In e-mail, LFB wrote (and I beg LFB's approval, as this is reprinted here
> without express written consent, although I am willing to suffer any and all
> appropriate consequences for this breach of etiquette):
> 
> >   Shaun,
> > 
> >   Just saw the frame-boat:
> > 
> >   http://www.brickshelf.com/cgi-bin/gallery.cgi?i=83445
> > 
> >   That's an interesting approach--are you modeling it IRL
> >   at the same time as you're doing it in LDraw, or are you
> >   further along in one or the other?
> 
> 
> Hi Lindsay,
> 
> At the front of the ship, you can kind of see what I was talking about in my
> earlier post ... there are six ribs that haven't been blended together yet.  I
> built all 20 of the ribs to scale, and laid them out in their appropriate
> location.  My first attempt at making the surface between the ribs was to
> simply copy each rib and fill the voids on either side of it with duplicates.
> In places where the curve is gradual (such as the aft thrid or so), this makes
> a really nice, smooth representation that I'm pleased with.  Towards the front,
> I need to make some more intermediate sections that can blend the transition
> between the ribs more smoothly.  Even in some sections of the middle I'd like
> to add another "step", if you will.  For example, if you count to the  26th
> "section" (one-stud-wide cross-section, and counting the prow piece as "1")
> from the front, you'll see that there is a pretty drastic transition between it
> and the 27th section.  I'd like to go back and include some other pieces in
> this location, and others like it, that make the "slope" more gradual.
> 
> Sadly, though, to answer your other question, this is not being assembled in
> real life simultaneously.  I don't have the requisite number of tiles, slopes,
> and 1x4 bricks with side-facing studs to pull this off for the foreseeable
> future.  My LEGO budget has been slashed as we approach the spring house-buying
> season, and all of my "allowance" (baah, I thought I was passed this stage! ;)
> ) is going into brickbay orders to finish up various other projects ... the GMC
> 6x6, a BR18 1920s German Steam Engine, and a fully-equipped platoon of 33 SS
> troops, including three squads, a command group, and a mortar group.  I do,
> however, have nearly all of the crew assembled for the boat, in the fashion of
> the "Kriegmarines" in the Sboat directory (with the addition of bandanas) ...
> that's a start, I suppose.  That being said, I *have* tested out this hull-form
> concept on small sections, and found it to be quite stable and strong, so I'm
> banking all of my hopes on it :P
> 
> Each of the ribs is 1 stud wide, which is why you can't find any pieces wider
> than that in the entire structure so far.  I've simply been copying and pasting
> the ribs.  I plan on having wider bricks, plates, and tiles in the actual
> construction in order to attach it to itself and shore up the stability.  For
> building virtually though, the 1-stud at a time approach seems the most
> straightforward.
> 
> It's hard to tell from the isometric view, but the top view and the side view
> look really really nice and accurate.  Even the front and aft views look very
> nice, with the exception of some of these large "transitions" that I hope to
> address.  Every now and then I've just been putting up a pic or two to mark my
> progress.  Tonight I'll have a bunch of time, so I'll try to POVRay some
> different views to give the idea of the overall form a bit better.  I'll also
> try to scan in some pics of the line/hull drawings I'm working from (again,
> your recommendation of Fock's book was a godsend, Lindsay ... my continuing
> thanks).
> 
> Overall, though, it *seems* to be going well.  As you can kind-of see, it's
> leaving me with a good amount of space inside the hull itself for the various
> rooms, ladders, causeways, engines, bunks, storage lockers, and fuel tanks.
> Ideally, I'd even like to construct the real-life version so that it is pretty
> straightforward to separate the hull into above-the-waterline and
> below-the-waterline sections (which won't work that well if the interior rooms
> extend below the waterline ...).  That way, I'd ideally be able to pose it in
> the water (that is, resting flat on blue plates with the sub-waterline section
> removed), and on a stand above the water (with the entire hull form exposed).
> We'll see how that goes ...
> 
> *phew*
> 
> Any suggestions or thoughts?  As I said, I'm limited to virtual ship
> construction for the time being, so feedback from others would be extremely
> helpful.
> 
> -s



Message is in Reply To:
  Re: SNOT Boating, con't (LONG)
 
In e-mail, LFB wrote (and I beg LFB's approval, as this is reprinted here without express written consent, although I am willing to suffer any and all appropriate consequences for this breach of etiquette): (...) Hi Lindsay, At the front of the (...) (25 years ago, 13-Nov-01, to lugnet.build.military, lugnet.boats)

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