Subject:
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Re: My 3D Animation Diary (Was: The Minifig Macro)
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Newsgroups:
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lugnet.animation, lugnet.cad.ray
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Date:
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Thu, 3 Mar 2005 01:35:17 GMT
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Viewed:
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13159 times
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Tore,
Sorry. Things shouldn't be that difficult. I suppose I could have
made the Couriership demo easier (I'll have to fix the 404). Anyway,
the minifig should be alot easier, because everything except Anton's
Library and POV-Ray is included.
Easy start instructions:
Download the minifig stuff.
Download Anton's Library.
Download POV-Ray if needed.
Method 1 (easier, but messier)
Copy everything in Anton's Library into the same folder as minifig.mac
Method 2
Edit minifig_whatever.ini and put the path to the Library folder where
it says Library=
Then, if you are using the command line povray, just select
minifig_whatever.ini render it. I don't know if/what the Windows
POV-Ray GUI looks like, but I'm assuming you would set the Library
folder in the app somewhere (that is what the Mac GUI POV-Ray does).
Then open minifig.pov and render that.
After writing this macro, I am totally convinced that an Ldraw based
animator is way too ambitious. Mainly because there is nobody doing
animation but a few handful of people. I intend to use Ldraw as a
modeler from this point on, and for that I really do need it. But to
render and animate, POV-Ray is the only way to go in my book (unless
you do the other real way and convert the Ldraw files to Blender, Maya,
Lightwave, etc.--but because of the blocky curves in Ldraw that are
transfered to those editing environments, I don't see this as a
solution that gets me enthusiastic--you would have to re-model most of
the round parts)
If you are still having trouble, email me offline and maybe I could AIM
w/ you and talk you through it.
James
On Mar 2, 2005, at 12:49 PM, Tore Eriksson wrote:
> DAY 1, 20:00
>
> Posted the following question to Lugnet.
> "I have POV-Ray 3.1 and 3.5, ML-Cad, L3Lab, L3P, L3PAO, and of course
> the LDraw
> package on a PC with AMD1100, 256 Mb RAM and a very old video adapter.
> What more
> do I need to make animations like those?"
> Not awaiting the reply, I assume that I need that library to begin
> with. So
> let's start looking...
> Found a file called 511_library.zip. No explainations added. Let's
> invetsigate
> it...
>
> 20:15
>
> I don't understand anything. Alright, let's try the POV-Ray Animation
> Tutorial.
> Found a file called demo.pov.
>
> 20:30
>
> Had to download four other libraries. Where am I supposed to unpack
> these
> things? Never mind, let's put them all in the same folder. The last
> one, the
> Countership, turns out to be a 404. Well, well, I deleted the section
> referring
> to that one. More errors: color white not defined. I deleted that
> parameter. And
> finally it worked, but I think only one frame was rendered. No ship of
> course, I
> deleted that section. But no planet either. I wonder why.
>
> - - -
>
> After 30 minutes of frustrating trail and error, I feel that it will
> take a very
> long time before an animated minifig takes its first stumbling steps
> in my
> computer using POV libraries. I still prefer the self-contained
> approach of
> L3P...
>
>
> /Tore
>
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