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that abso-smegging-lutely ROCKS!!! I love Everything about it. animated
mecha fighting is always cool in my book. I'm curious what you used to
create the SFX (beams and such). is it just going through frame-by-frame
with photoshop? I can't wait to see the next part (although I know how long
stop-motion with legos takes.)
-Anthony
"Robert Thomas" <nryche@hotmail.com> wrote in message
news:GE6oEF.KAo@lugnet.com...
> Its been awhile sence I have been here. but I have come back with something new.
>
> Hand of fate
> Run time: 1:03 min
> http://www.brickshelf.com/gallery/Saber/films/handoffate.mpg
>
> This is a preview of a series I am thinking of doing.
>
> LMKWYT
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I want to know the same! Great movie! What software do you use? Is it
just a Lego Camera? How do you do this stuff?
-Nathan
In lugnet.publish.cinema, Anthony Babington writes:
> that abso-smegging-lutely ROCKS!!! I love Everything about it. animated
> mecha fighting is always cool in my book. I'm curious what you used to
> create the SFX (beams and such). is it just going through frame-by-frame
> with photoshop? I can't wait to see the next part (although I know how long
> stop-motion with legos takes.)
>
> -Anthony
>
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> I'm curious what you used to
> create the SFX (beams and such). is it just going through frame-by-frame
> with photoshop? I can't wait to see the next part (although I know how long
> stop-motion with legos takes.)
>
> -Anthony
I used Lego Studio to edit the film clips, a program called Stop Motion
Animator to film each clip, and Painter 6 for the FX stuff.
All in all, only 12 hours in to this one. Its finding the time and enuff room.
> > Hand of fate
> > Run time: 1:03 min
> > http://www.brickshelf.com/gallery/Saber/films/handoffate.mpg
> >
> > This is a preview of a series I am thinking of doing.
> >
> > LMKWYT
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