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 Animation / *644 (-5)
  Re: 8002 destroyer driod animated (partially)
 
(...) Thanks for the compliment. I am just using the clock in povray. Calculating the movements for each part. It is one ldraw file. I wish there was an easier way. Steve (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: 8002 destroyer driod animated (partially)
 
(...) Great stuff! Are you using the (URL) Sim-POV mechanics simulation system> integrated in (URL) Megapov>? (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: 8002 destroyer driod animated (partially)
 
(...) Beautiful. What's even more impressive is you telling us you don't even have the set! I have a hard time figuring out the mechanism by looking at the thing, imagine doing it just by looking at the instructions. This is the best star wars (...) (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, lugnet.starwars, FTX)
 
  Re: 8002 destroyer driod animated (partially)
 
(...) That is very cool, but look at the rest of his folder (URL) Gary (21 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Re: 8002 destroyer driod animated (partially)
 
(...) Wow, great! How did you do that? Did you make one LDraw model a frame or did you use the built-in animation features of POV? Or any method unknown to me? /Tore (21 years ago, 10-Feb-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)


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