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 Animation / *574 (-5)
  Re: Pneumatic Camera Tilt Unit
 
(...) It only now occur to me that it's animation we're talking about, not filming. In that case it does not matter hos long it takes etc. between the shots (sure, fast is better it don't need to be 30fps fast). Then you could easily build a (...) (21 years ago, 7-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) It just so happens that I have a good geometry :^) (URL) Very true. I'll have to try that. Thanks for the idea! Sure. It is always a pleasure to talk to you Mike. (...) Kevin (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) You really don't *need* both sides actuated, but it allows one to raise the platform as well. Not really necessary, I suppose. I presume you mean two pistons ganged end-to-end. I think this would work much better, but so far have not found any (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) Two reasons. One, using a motor didn't occur to me. ;) Two, I don't have any rotation sensors either. I'm also unsure how I could use a motor to tilt and raise at the same time, though I don't think that's a movement needed very often. I could (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)
 
  Re: Pneumatic Camera Tilt Unit
 
(...) [snip] (...) Ah..., but you don't really need the back and the front controlled by pistons do you? I would think that keeping the front hinged and the back actuated would give you what you want. With two pistons ganged together, you can (...) (21 years ago, 6-Oct-03, to lugnet.animation, lugnet.build, lugnet.technic)


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