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Subject: 
Re: Crimson Skies MOC: Berserker
Newsgroups: 
lugnet.space, lugnet.build.military
Date: 
Thu, 18 Mar 2004 00:28:47 GMT
Viewed: 
1534 times
  
Gotta agree with Dan, he hit the nail right on the head with that post.

Despite employing SNOT techniques beautifully, this airplane seems to scrunched up. Maybe if you lengthened it a bit it would look better. I can see what you were trying to achieve, but I think you went a bit overboard.

The front multi-barrelled machine gun doesn’t add much to the plane either. Not because a gatling gun on a plane isn’t cool, heck that’s what most modern military jets use (20mm to be exact) but because it looks so flimsy. I think you should have stuck with a four barrel design instead.

Still a nicely built MOC. The colours are good too.

Mladen Pejic

 

crimson, skies
(score: 1.284)

Subject: 
Crimson Skies MOC - Tomahawk
Newsgroups: 
lugnet.space, lugnet.announce.moc, lugnet.build.military
Followup-To: 
lugnet.space
Date: 
Fri, 13 Aug 2004 02:15:05 GMT
Viewed: 
3642 times
  
Been many a month since I’ve posted, or built much of anything, decided to get back on the horse with a little Crimson Skies action, though .space is my prefered place, which is why I’m cross-posting.

So, here’s the Tomahawk

And the full folder (once moderated)


Started out with the engine and the rest went together in a couple of nights, I wanted something small, overpowered and very manuverable - possibly an interceptor. Getting the cockpit and tail down to an acceptable size was the most difficult part.

Points of interest: I really like the the wing tips :)
The rotating canard was fun, but in reality shouldn’t have that lage a range of motion. At least it IS limited so it won’t spin all the way around.
The landing gear wasn’t intended to fold up, but it turned out doing so nicely.
Most of the detailing is on the underside, especially the scoops... intercoolers maybe?
Added the twin cannons after the main machine guns, too much maybe for a plane this size, but I’d guess they don’t get used much.

Actually my ulterior motve for this planes creation was to make something to photograph with my new (used) digital camera - Nikon Coolpix 995 definitely works better on details than the old Kodak I used to borrow from work :)

I also thought it would be interesting to show a size comparison to a previous Crimson Skies Fighter I made, the C Bar One. Definitely had some fun making the “in-flight” picture :)

And the full folder (after moderation)


PLMKWYT,
TRS





 

crimson, skies
(score: 1.284)

Subject: 
Re: Crimson Skies MOC: Berserker
Newsgroups: 
lugnet.space, lugnet.build.military
Date: 
Wed, 17 Mar 2004 17:01:45 GMT
Viewed: 
1705 times
  
In lugnet.build.military, Jon Palmer wrote:

   Obviously you did not think of this, and therefore acted like an idiot, and therefore I humiliate you.[1]

I’m definitely thinking this is revenge for when I picked apart the Dragonstar. All’s fair though.

   So I think the Berserker sucks as a warplane and I’m hoping that was your intent. Otherwise, I’m sorry to rag on your MOC and your effort. On the positive side, it certainly is a very masterfully built Lego model. The SNOT building is superb! I also dig the color scheme and the way you used the pieces to accomplish it. This MOC offers lots of cool details and building ideas and your presentation is excellent, as always.

Thanks for the smack and the complements. Good times.

[1] Thems more jokes, kids.

almost forgot the punchline...


   [ j o n ]
zemi.net
moonbase

 

crimson, skies
(score: 1.283)

Subject: 
Re: Crimson Skies MOC: Berserker
Newsgroups: 
lugnet.space, lugnet.build.military
Date: 
Wed, 17 Mar 2004 15:09:08 GMT
Viewed: 
1480 times
  
In lugnet.space, Nathan Wells wrote:
   In lugnet.announce.moc, Jon Palmer wrote:

   The FB7 Berserker:

http://asphodel.org/bsv/?path=jpalmer/CrimsonSkies/Berserker


Jon, this is truely AMAZING. You have inspired me to get back into building space creations. Great job!

Thanks Nathan. I’m actually going to make some castle stuff one day too.


   [ j o n ]
zemi.net
moonbase

 

crimson, skies
(score: 1.283)

Subject: 
Re: Crimson Skies MOC: Berserker
Newsgroups: 
lugnet.space, lugnet.build.military
Date: 
Wed, 17 Mar 2004 15:07:00 GMT
Viewed: 
1594 times
  
In lugnet.space, Daniel Jassim wrote:
   Hey Jon,

I’m not sure if you meant to be funny or serious but I think the Berserker is absolutely hilarious! It borders on looking like one of those crackpot flying contraptions from old movie reels of the early days of aviation. This airplane is definitely a departure from reality and alternate reality, to the point that it actually steps backward and ignores the advances and conventional wisdom in warplane designs of the WWII era.

Jassim with the smack! Sounds good to me. I’ll address your points and knock them down like the thrift-store mega bloks they are.

   For example, the bi-wing in the front creates a tremendous blind spot for both crewmen (I assume one is a pilot and the other is a navigator or bombardier?). Perhaps the top wing is for extra lift because of the huge gat in front? If so, it may be pointless since the top wing limits crucial visibility in air-to-air combat. I believe that’s one reason why bi-plane fighters were replaced by mono-planes in WWII.

The canard was inspired by the one on the Wright Flyer. When I was building this I actually made sure the cockpits were placed in just the right spot so they could see through the wings fine. And the red supports up front don’t really block the view either. And also, it looks cool.

   Speaking of visibility problems, that big central engine creates a HUGE lateral blind spot for the pilot (whichever side he or she is on). The poor pilot has absolutely no clue what’s happening on the other side of that big ass engine. I guess the guy or gal on the opposite side must be there as a lookout? Or do they trade off piloting the plane in combat, depending on which side the bad guy is on? Or was the Kenworth design team just drunk when they designed this thing?

I dunno man. Maybe it’s like my H-wing. Working together the 2 pilots can form a good picture of the world around them like a left and right eye. Of course these pilots aren’t Jedi...they just rawk.

And Kenworth wasn’t drunk *but* there was a fairly good supply of cheap beer in *my* fridge.

   Another design flaw is situating the crew on the wings. This is a very risky move because both crewmen are totally exposed to gunfire. There doesn’t seem to be much cockpit armor to protect them from direct hits or even ricochets off the other surfaces around them. And the poor saps could get shot clean off the fuselage along with the wing. Also, if the engine gets hit directly, both crewmen are totally screwed if it explodes. Since most of the engine is in the rear of the plane, the odds of a direct hit are much, much greater. With the added drag from those huge pontoons, this airplane is guaranteed to spend most of its combat time with it’s tail in the gun sights of the enemy, eventually lighting up the sky with a spectacular fireball.

Ok now you’re just talkin’ crazy. How can minifigs even shoot at each other? They don’t even have fingers!

Obviously you did not think of this, and therefore acted like an idiot, and therefore I humiliate you.[1]

I’m definitely thinking this is revenge for when I picked apart the Dragonstar. All’s fair though.

   So I think the Berserker sucks as a warplane and I’m hoping that was your intent. Otherwise, I’m sorry to rag on your MOC and your effort. On the positive side, it certainly is a very masterfully built Lego model. The SNOT building is superb! I also dig the color scheme and the way you used the pieces to accomplish it. This MOC offers lots of cool details and building ideas and your presentation is excellent, as always.

Thanks for the smack and the complements. Good times.

[1] Thems more jokes, kids.


   [ j o n ]
zemi.net
moonbase

 

crimson, skies
(score: 1.283)

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