To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
To LUGNET News Traffic PageSign In (Members)
  *65960 (-5)
  Re: An actual ATAT site!
 
(...) my (...) Wahnsinn !! I mean: Mindblowing ! First prize in every category except "under 100 pieces" ;o) What do you say Pat ? Excellent pictures of ___...___ modell (please fill in all the positive adjectives you can think of and than add a (...) (25 years ago, 20-Oct-99, to lugnet.starwars)
 
  Re: Object Orientation & DAT files & CLIPPING/WINDING
 
(...) If by default you always use the same winding, then you can know the orientation of the polygon on the fly. IF you mix both you will have a hard time, because you are mixing or reference. (...) That I agree! but my NOTE (suggestion) to pair (...) (25 years ago, 20-Oct-99, to lugnet.cad.dev)
 
  Re: Several replies to CLIPPING / WINDING
 
(...) Great ! (...) Don't be pessimistic ! As soon as people see that their models render twice as fast, they will start using the new features. And a utility to make the optimization job easier would make a big difference, to all the lazy people ;) (...) (25 years ago, 20-Oct-99, to lugnet.cad.dev)
 
  Re: CyberMaster
 
(...) The reason is probably that the CyberMaster unit it not as readily available in the US as in Europe/Oceania. I'd say that the Mindstorms unit it probably the more flexible unit, and probably the most interesting to work with. Fredrik (25 years ago, 20-Oct-99, to lugnet.robotics)
 
  Re: Several replies to CLIPPING / WINDING
 
(...) That can be done, but you will probably suffer a performance hit, because, most hardware, just use a bit, to keep track of the state. Just minimize the use of the 0 CCW and 0 CW meta-commands, to boost performance. When optimizing existent or (...) (25 years ago, 20-Oct-99, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR