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  Re: Advice on hair pieces
 
(...) Not sure what you mean - it doesn't check if a line has its ends properly ending on a surface vertex. (loosely related) I have a pending update for edger2 that check if the angle of existing condlines matches angle between surfaces. If the (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Why quads? Re: L(EGO)Draw parts - 4th batch
 
(...) I see. So what you really want to do in LDView is ignore the Type 5 lines (at least for smoothing) and smooth wherever there's no Type 2 edge lines between the triangles (and quads). (...) Did anybody ever did actually fix the parts though? I (...) (14 years ago, 22-Sep-10, to lugnet.cad.dev.org.ldraw)
 
  Re: Conditional lines on sloped wedge parts 43720 and 43721  [DAT]
 
(...) Ok so it's been a few years, but I took another look at this. Did anybody ever make a twist primitive? It appears like all you need to do is something like this. Don 0 Wedge 4 x 2 Sloped Left 0 Name: 43721.dat 0 Author: Donald Sutter 0 (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Tipoca Outpost 930
 
(URL) Click the pic for more details... AC (14 years ago, 22-Sep-10, to lugnet.starwars, lugnet.build, lugnet.announce.moc, FTX)  
 
  Re: Advice on hair pieces
 
(...) Ah, I was not. Very interesting. I'm still plowing ahead with upgrading Edger regardless because I'd like that built into this tool, but options like making inlining parts optional and not adding conditional lines within a certain angle (...) (14 years ago, 21-Sep-10, to lugnet.cad.dat.parts)

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