 | | Re: *** LDView Version 3.2 Released ***
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(...) That's the first I've heard of new performance problems in 3.2. I don't think I got any reports of that for the 3.2 Beta, and the 3.2 final is only bug fixes. It certainly runs fine on the computers I've tested it on. Can you copy the first (...) (19 years ago, 22-Aug-07, to lugnet.cad)
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 | | Re: mindstorms sdk
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(...) Unfortunately, I have verified beyond any possible doubt that the comm module offsets in NBCCommon.h (as well as the offsets for all the other modules) are correct. I had really hoped that there was a bug here. What I did to verify the values (...) (19 years ago, 22-Aug-07, to lugnet.robotics.nxt)
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 | | Re: what makes a good engine shed?
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(...) Graffiti :) (URL) needed something on an otherwise bland building) (19 years ago, 22-Aug-07, to lugnet.trains)
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 | | Re: Bug in current version of LDList
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(...) It affects a fair few other programs (the wonderful Inno setup and various parts of windows itself) so is not LDList specific. IIRC, there was a code workaround that was applied in Inno but you'd need to check the newsgroup history. (19 years ago, 22-Aug-07, to lugnet.cad.dev)
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 | | Re: *** LDView Version 3.2 Released ***
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(...) Thank you Travis. Is it just me or is this version unusable slow? Drawing anything takes a good few seconds of 100% CPU whereas the same model and settings were almost instant in previous versions. I can go back to some previous build if it (...) (19 years ago, 22-Aug-07, to lugnet.cad)
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