 | | Re: Hogwarts Express train - collaboration with James Mathis
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(...) Is that just super-affluence of red curved slopes or was the carriage affected by a passing dementor? :-) Anyway, to compare notes, here's a link to my 8mm scale Hogwarts Express, a scale model of the Hall class engine (5972 Olton Hall) used (...) (20 years ago, 22-Feb-06, to lugnet.trains, FTX)
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 | | Re: One more rule verification
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(...) I think that by leaving this option open many will build one part that goes around and dispense the blocks and the second part which can just stand in one spot and have many transfer openings. If everyone agrees to it then I'm fine with it (...) (20 years ago, 22-Feb-06, to lugnet.org.ca.rtltoronto)
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 | | Re: Moonbase Module: Twin Mech Bay 10 - ZRX1 Armour Application Facility
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I dunno man - the idea is fun, but the execution is really lackluster. I think there's a lot of potential in the concept of mechbays that you haven't tapped with this giant-box-around-the-robot thing, and that's kind of sad, because I could see this (...) (20 years ago, 22-Feb-06, to lugnet.space, lugnet.build.mecha, FTX) !
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 | | Re: New Images of 2006 Trains
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(...) Okay, that's funny! Sorta like life imitating art imitating life. JOHN (20 years ago, 22-Feb-06, to lugnet.trains, FTX)
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 | | Re: turtle coding kit (Re: How would we (the rest of us) communicate ideas to the MDP?)
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(...) This sounds like a good demo that someone within the MDP program can create (hint, hint, wink wink, nudge, nudge). Show the difference between navigating through a maze using (1) the 'dead reconing' method, (2) the ultrasound sensor and the (...) (20 years ago, 22-Feb-06, to lugnet.robotics)
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