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  *510115 (-5)
  Re: My humble opinion about LDraw animation
 
(...) In this context - a very simple or basic extension language could be used to add an animation block with keyframe/timecode information. Then, when you need to break out the big guns, you can embed POV code into it for complex techniques. The (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: Can anyone get LDGLite for OS X?
 
(...) I could email you a copy, but first I'd like to see what's wrong with the download and fix that. I just grabbed it from the sourceforge link and it seems to unpack ok here (on a Windows box :^) The .gz file is supposed to be 613774 bytes. How (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  WWII has begun!
 
Hello everyone! Im back with another post, but a post about a new feild of building for me. I am now starting to build WWII everything, from tanks to key battles in WWII. So without further delay I present to you a german checkpoint some where in (...) (21 years ago, 26-Aug-05, to lugnet.announce.moc, FTX)  
 
  Re: LEGO Factory impressions
 
(...) Hmm. If you dig around in the page source for the model pop-ups, you can find the lxf file: (URL) the thumbnail: (URL) course, an URL that goes right to the model would be a lot nicer. Marc Nelson Jr. (URL) Marc's Creations>> (21 years ago, 26-Aug-05, to lugnet.general, FTX)
 
  Re: Cerco motori 9V tipo nuovo
 
intendo che, darei due motori vecchi per uno nuovo. Giuliano (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)


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