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  Re: signals / legOS internals
 
(...) An asynchronous signal models a hardware interrupt. There are times when that is the appropriate interface. There are times when other interfaces are less error prone and are easier to write correctly. Frequently using only synchronous (...) (27 years ago, 23-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: signals / legOS internals
 
(...) Why signals?!? Unix-style asynchronous signals is the last feature I would ever want to implement or use. Brain-dead and very dangerous "feature". As you write; "The problem is that a signal can happen at any time". You shouldn't pass this (...) (27 years ago, 23-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: Has anyone...treasury?
 
(...) Don't forget silver bricks, gold grille tiles, chrome-green crystals ('cause they look really cool!), gems, gold coin sprues (gold nuggets), and trans-antifreeze crystals (Topaz?). Jeff P.S. For scepters, I always use a White 1x1x4 antenna (...) (27 years ago, 23-Jun-99, to lugnet.general)
 
  Re: Lego Logo
 
Greg Majewski <citrusx__@yahoo.com> wrote in article <FDqr34.1qB@lugnet.com>... (...) crossed the (...) noticed it (...) Thank you VERY much for pointing that out! Now I can't stop reading "Systiem"!! :) Arjan Brugman (27 years ago, 23-Jun-99, to lugnet.general)
 
  New Challenge
 
Hello all.... I've been watching this group for a long time and while the discussions about RCX programming and LegOS is fine and good, what about some good old fashioned building challenges? Something that's challenging, yet actually can be (...) (27 years ago, 23-Jun-99, to lugnet.robotics)

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