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  *197719 (-5)
  Re: MLCAD Suggestions
 
(...) It depends on what kind mechanics you mean. I have no experience with programming in Windows, so that part beyond me. Regarding the mechanics behind the Bezier curve thingey, I would recommend looking at a tutorial/documentation I wrote here: (...) (24 years ago, 8-Dec-00, to lugnet.cad.mlcad)
 
  Re: Custom Built LEGO Sets in 2002
 
(...) I don't have as much of a problem with that, but it's not as high quality as I'd like. Long term I think the ability to plug in different render engines is in plan. I do see this as a bit of a problem and would be interested in the opinions of (...) (24 years ago, 8-Dec-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: License - again
 
(...) The fact that I accept zlib is pretty irrelevant, really, inasmuch as I am neither a tool author nor a parts author. It DOES matter in that the wrong license happens to hamper my use of the lib, but not as much as what the parts authors think. (...) (24 years ago, 8-Dec-00, to lugnet.cad.dev)
 
  Re: MLCAD Suggestions
 
Chuck, do you mean a dll which generates some dat-lines to be included into the model? Than the idea is good, but the dll must be able to edit that as well. I mean assume the user generates something from the dll, and later he desides to change (...) (24 years ago, 8-Dec-00, to lugnet.cad.mlcad)
 
  Re: MLCAD Suggestions
 
John VanZwieten <john_vanzwieten@email.msn.com> schrieb in im Newsbeitrag: G57oqH.20r@lugnet.com... <SNIP> (...) That's possible to do ... if it helps I will implement this. <SNIP> (...) The UNDO will be slow and eat some memory - the only (...) (24 years ago, 8-Dec-00, to lugnet.cad.mlcad)


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