 | | Re: Fire when Ready.
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(...) I'm the one who started the move towards having LBow stats in BrikWars. When I was discussing them with Mike, I was only comparing with other bows. As I understand it, the big advantages a musket has are portability (a LBow is easily 6' long) (...) (26 years ago, 17-Aug-00, to lugnet.fun)
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 | | Re: Lego Skeleton Warrior on Warhorse
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(...) *thoughts begin to percolate through Matt's head about an undead artmy.....* Keep up the good work! Matt (26 years ago, 17-Aug-00, to lugnet.castle)
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 | | Re: Lego Skeleton Warrior on Warhorse
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(...) *thoughts begin to percolate through Matt's head about an undead artmy.....* Keep up the good work! Matt (26 years ago, 17-Aug-00, to lugnet.castle)
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 | | Re: Lego Skeleton Warrior on Warhorse
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(...) *thoughts begin to percolate through Matt's head about an undead artmy.....* Keep up the good work! Matt (26 years ago, 17-Aug-00, to lugnet.castle)
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 | | Re: [part] Updated S\973S01.DAT
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(...) For the sake of keeping the basic part free of marks, how about putting the neck mark in a bitmap subfile, like how the torso patterns are done? Cheers, - jsproat (26 years ago, 17-Aug-00, to lugnet.cad.dat.parts)
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