 | | Re: L3P and part no 30359
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(...) I posted two pictures with part no 30359 at: (URL) part is ok in Ldraw but as you will see when you convert it to pov with L3P the base is not scaled correctly. I guess it has something to do with the L3P conversion. George (26 years ago, 20-Apr-00, to lugnet.cad.ray)
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 | | Re: Buona Pasqua
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(...) Buona Pasqua a tutti anche da parte mia. Io sarò via dal 22/4 al 1/5. Ciao Mario (26 years ago, 19-Apr-00, to lugnet.loc.it)
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 | | Re: Technic beam 1x14
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(...) Grazie ragazzi, siete stati fantastici come sempre. In effetti quelli grigi dovrei averli, ma probabilmente sono sommersi da qualche parte nella struttura di Duna Rossa. Quelli grigio scuro ci sono (non avevo controllato perchè è un colore che (...) (26 years ago, 20-Apr-00, to lugnet.loc.it)
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 | | Re: brikwars...
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(...) Which rules did you have problems with? I remember somebody was complaining about having to do the NearMiss calculations for every shot - that's one of the rules that we were specifically thinking of when we were writing the introduction and (...) (26 years ago, 20-Apr-00, to lugnet.gaming)
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 | | Re: StarWars rendered images
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(...) These are not creatures! It's the space_mmu Lego brick from Anton's library! I wanted to add something that looked like a part of a machine behind the fence. I am using the Ldraw parts with MLCad and in PovRay i replace all the parts that are (...) (26 years ago, 20-Apr-00, to lugnet.cad.ray)
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